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Episode 92: Optimizing Your Game for Performance

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Manage episode 207595434 series 1402172
Indhold leveret af The Debug Log. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af The Debug Log eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Double the flavor, double the fun!

We've got a pair of Sprocketeers, in Dan Moran and Lisa Hicks, joining us today to talk about methodologies, tools, and techniques used to help optimize games for performance. We take a fairly high-level view of optimization techniques, which makes the discussions in this episode easily applicable to wherever you are in your game development journey.

This episode is a product of a Debug Lounge (our Facebook group) thread about episode suggestions. So, a special shout out to Scott for suggesting that we talk about optimization, performance, and profiling! Check out The Debug Lounge and feel free to suggest an episode topic that you'd like to hear more about.

Thanks for tuning in this week and we hope you enjoy the show! Send any questions about performance and optimization to: thedebuglog@gmail.com

  continue reading

115 episoder

Artwork
iconDel
 
Manage episode 207595434 series 1402172
Indhold leveret af The Debug Log. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af The Debug Log eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Double the flavor, double the fun!

We've got a pair of Sprocketeers, in Dan Moran and Lisa Hicks, joining us today to talk about methodologies, tools, and techniques used to help optimize games for performance. We take a fairly high-level view of optimization techniques, which makes the discussions in this episode easily applicable to wherever you are in your game development journey.

This episode is a product of a Debug Lounge (our Facebook group) thread about episode suggestions. So, a special shout out to Scott for suggesting that we talk about optimization, performance, and profiling! Check out The Debug Lounge and feel free to suggest an episode topic that you'd like to hear more about.

Thanks for tuning in this week and we hope you enjoy the show! Send any questions about performance and optimization to: thedebuglog@gmail.com

  continue reading

115 episoder

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