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Healthy Spaces


1 AI for the Planet: From Tech Labs to Real Life 37:58
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Fighting climate change means juggling a thousand moving parts, from how we power our cities to how insects sustain our ecosystems. Artificial intelligence is uniquely equipped to take on that scale of challenge, analyzing massive data sets, predicting problems before they happen, and unlocking solutions humans alone could never achieve. In this episode, hosts Dominique Silva and guest co-host Rebecca Handfield (BrainBox AI) speak with Jean-Simon Venne, co-founder of BrainBox AI and leader of the BrainBox business at Trane Technologies, and Dr. David Rolnick, Assistant Professor at McGill University and co-founder of Climate Change AI. They share how AI can slash building emissions, extend equipment life, and open up new frontiers in biodiversity research. We also take a behind-the-scenes look at Trane Technologies’ new AI Lab in Montreal, where the next generation of HVAC innovation is being designed and created. With a focus on practical applications over theory, the lab is harnessing AI as a powerful ally in the fight against climate change, while keeping ethics, responsibility, and trust at the center of every breakthrough. About Healthy Spaces Healthy Spaces is a podcast by Trane Technologies where experts and disruptors explore how climate technology and innovation are transforming the spaces where we live, work, learn and play. This season, hosts Dominique Silva and Scott Tew bring a fresh batch of uplifting stories, featuring inspiring people who are overcoming challenges to drive positive change across multiple industries. We’ll discover how technology and AI can drive business growth, and help the planet breathe a little bit easier. Listen and subscribe to Healthy Spaces on your favorite podcast platforms. Links: A New Era for Smart Buildings with AI Controls and AI Agents - Press Release AI in the Built Environment, Sustainable Markets – White Paper Trane Technologies AI Lab - Website Digital Solutions: Using AI and Autonomous Control to Listen to Your Building - Blog How AI Can Help Dramatically Reduce Energy Demand and Emissions - Blog Trane Technologies Website Healthy Spaces YouTube Brainbox AI Website Climate Change AI Website Dominique Silva Profile Rebecca Handfield Profile Jean-Simon Venne Profile David Rolnick Profile…
Word on The Street 10: Community!
Manage episode 435243940 series 3528653
Indhold leveret af Scott Johnson. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Scott Johnson eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Let's get down and deep into what community means to the MMO market, and specifically what Fantastic Pixel Castle is doing differently in 2024 with such an open development approach. Join Greg, Faye, and Scott on this one!
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Hosted on Acast. See acast.com/privacy for more information.
20 episoder
Manage episode 435243940 series 3528653
Indhold leveret af Scott Johnson. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Scott Johnson eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Let's get down and deep into what community means to the MMO market, and specifically what Fantastic Pixel Castle is doing differently in 2024 with such an open development approach. Join Greg, Faye, and Scott on this one!
…
continue reading
Hosted on Acast. See acast.com/privacy for more information.
20 episoder
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×Time for a look at the latest classes they are working on at FPC, and we have Holinka with us to help break down the Tempest, Songbird, and Sphinx Guard. Plus a lot of great stuff around the edges this month on Word on The Street! Hosted on Acast. See acast.com/privacy for more information.

1 Word on The Street 18: Audio Direction 49:17
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Scott Johnson and Greg Street with guest James Ackley, Audio Director for Ghost at Fantastic Pixel Castle. They discuss audio design in MMOs, especially challenges with adaptive sound in open-world games versus corridor shooters and other genres. James shares his background (Monolith, ArenaNet, Amazon, Meta) and talks about leveraging in-world lore to craft immersive soundscapes. Avoiding traditional fantasy music, favoring diverse and real-world-inspired audio. Collaborative development is key! It’s all here in this episode! Hosted on Acast. See acast.com/privacy for more information.…

1 Word on The Street 17: Let’s See Some Art! 1:08:48
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Greg and Scott are joined today by Kube and BirD, and we go wild with the art drop! Everything from concept sketches to animated models in engine, and lots in-between. An episode you won’t want to miss! Hosted on Acast. See acast.com/privacy for more information.

1 Word on The Street 16: Graham on Game 54:09
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Graham joins us, a veteren of MMO design, and the man with the plan when it comes to building the blue zone systems in Ghost. Scott and Greg and Graham are here to talk about recent play test results, new game “modes”, and how the systems are coming along! Hosted on Acast. See acast.com/privacy for more information.…

1 Word on The Street 15: The Year Ahead 1:01:50
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Let’s talk production! And let’s do that with Juno, production head for all things Ghost! And of course Greg is here with Scott as well this week to look at where 2025 might take us, what it takes to build production pipelines in games, and a deeper look at open world Red Zones in ghost! (More Blue Zone talk too.) Hosted on Acast. See acast.com/privacy for more information.…

1 WORD on THE STREET 14: Big Progress Episode! 1:03:30
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Scott and Greg are joined again this week by Kristina and Shanti! We have a LOT to bring you in this last episode of 2024, and we hope this gives you a LOT to chew on till our next episode in January. Video version: http://frogpants.tv Hosted on Acast. See acast.com/privacy for more information.

1 Word on The Street 13: Biomes and Playtests 1:00:41
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Greg and Scott are back to talk about the ever-growing playtests of Ghost, and all the latest from said test, and a BIG discussion today on choosing biomes in the game and the processes involved. And a LOT more! Hosted on Acast. See acast.com/privacy for more information.

1 Word on The Street 12: Play-Testing! 51:51
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Today it’s all about play testing here on the podcast! Joining Scott and Greg we have the return of Kristina Swanenburg, VP of product on Ghost! What does it take to pull of the play-tests this early? Who’s playing? What did they see? We have all the answers! Hosted on Acast. See acast.com/privacy for more information.…
Time for a one-on-one with Greg and Scott, as they discuss core philosophies and the state of Ghost’s development. Play tests and all! Lots of your questions answered today as well. Hosted on Acast. See acast.com/privacy for more information.
Let's get down and deep into what community means to the MMO market, and specifically what Fantastic Pixel Castle is doing differently in 2024 with such an open development approach. Join Greg, Faye, and Scott on this one! Hosted on Acast. See acast.com/privacy for more information.

1 WORD on THE STREET 09: Art Direction 58:23
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Let's talk about art direction in Ghost, and MMO's in general. How does one get started? How does a team like this stay unified on the look and feel of a game in the long term? Stylization vs realism? So much more! Shanti and David join us for today's discussion. Hosted on Acast. See acast.com/privacy for more information.…

1 WORD on THE STREET 08: The User Experience 59:37
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Greg and Scott are back for June's episode, and with us is Ed Altorfer, user experience director at FPC! He has some really great perspectives on what's coming in Ghost, and how the user experience is going thus far! Hosted on Acast. See acast.com/privacy for more information.

1 WORD on THE STREET 07: You've Questions, We've Answers 59:52
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A nice big juicy Q & A with Greg and John! Your questions, their answers, and lots of other stuff in-between. Enjoy! Hosted on Acast. See acast.com/privacy for more information.

1 WORD on THE STREET 06: Combat with Holinka 1:09:44
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Brian Holinka joins the show and goes deep on combat and pvp plans in Ghost. Holinka is a legend in the MMO world, and you're going to want to hear his plans with the team. Hosted on Acast. See acast.com/privacy for more information.

1 Word on The Street 05: Ghost Under The Hood 56:22
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Let's talk tech! What's under the hood of this MMO, including all the challenges and advantages! The company engineering leads Cam and James join Scott and Greg this month! Hosted on Acast. See acast.com/privacy for more information.
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Word on The Street, with Greg Street & Scott Johnson

1 Word on The Street 04: The Earthbergs 1:08:42
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We're joined this month by Content Design Director on Ghost, Candace Thomas, and we get a very healthy helping of what blue and red shards are, and what the design philosophy is for the MMO regarding encounters, bosses, and world content. Enjoy! Hosted on Acast. See acast.com/privacy for more information.…
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Word on The Street, with Greg Street & Scott Johnson

1 Word on The Street 03: Story and World Building in Ghost 54:24
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We get to have a great guest with us today, Shanti Blees, the VP of IP in the studio, talking all about the challenges and fun of creating an MMO story and lore from the ground up, and how that process works. Hosted on Acast. See acast.com/privacy for more information.
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Word on The Street, with Greg Street & Scott Johnson

Back with episode two, talking the latest state of things with Greg, Lisa and Kristina! And we dive pretty hard into what the prototyping phase is, why Greg hates it, and why it's absolutely necessary to the process. Plus your questions and feedback! Hosted on Acast. See acast.com/privacy for more information.…
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Word on The Street, with Greg Street & Scott Johnson

1 Word on The Street 01: Ghosted 1:00:34
1:00:34
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Our first episode, with Scott and Greg. Lots of stuff here including the groundwork for the new studio, the driving principles behind the game, and what you can expect from the team at Fantastic Pixel Castle. Hosted on Acast. See acast.com/privacy for more information.
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