Artwork

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Have We Met Before? Exploring Replayability in Video Games

 
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Manage episode 171629158 series 1032178
Indhold leveret af Volcano Bakemeat Radio. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Volcano Bakemeat Radio eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode, we discuss replayability in video games. We go into what makes a game replayable, why replayability is important to gamers, the various ways a game can structure its replayability factor, and more!

https://ia601506.us.archive.org/17/items/vb-ep-11-replayability-final-double-balanced/vb-ep-11-replayability-final-double-balanced.mp3
*Image credit: Game Informer

Subscribe: iTunes | Stitcher
Contact us: Twitter | Facebook | Gmail
Thanks to Texvn for our opening theme

Sarah Tillery’s art:
Our About Us page

Redbubble store
Art Tumblr
Seeing Things (A webcomic about a demon and her human roommate. Sarah Tillery does the art, the script is by the similarly talented Ken Fergione)
If you’d like cool art from her like we got, her commissions are open and her prices are reasonable.

+ New Bites!

Games and articles we mentioned:

Myst series

Assassin’s Creed

Fable

Bioshock

Spy Fox 3: Operation Ozone
Sonic Adventure 2 Battle
Tetris
Yoshi’s Island

Dark Souls

Metal Gear Solid: Twin Snakes

Mass Effect

Destiny

Brutal Legend

The Walking Dead

Undertale

Psychonauts

Fallout

Kingdom Hearts

Stanley Parable

The Witcher 3

E.T.

Kinect Star Wars
CRASH: The Year Video Games Died

Psychonauts: the “Meat Circus” level

  continue reading

17 episoder

Artwork
iconDel
 
Manage episode 171629158 series 1032178
Indhold leveret af Volcano Bakemeat Radio. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Volcano Bakemeat Radio eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode, we discuss replayability in video games. We go into what makes a game replayable, why replayability is important to gamers, the various ways a game can structure its replayability factor, and more!

https://ia601506.us.archive.org/17/items/vb-ep-11-replayability-final-double-balanced/vb-ep-11-replayability-final-double-balanced.mp3
*Image credit: Game Informer

Subscribe: iTunes | Stitcher
Contact us: Twitter | Facebook | Gmail
Thanks to Texvn for our opening theme

Sarah Tillery’s art:
Our About Us page

Redbubble store
Art Tumblr
Seeing Things (A webcomic about a demon and her human roommate. Sarah Tillery does the art, the script is by the similarly talented Ken Fergione)
If you’d like cool art from her like we got, her commissions are open and her prices are reasonable.

+ New Bites!

Games and articles we mentioned:

Myst series

Assassin’s Creed

Fable

Bioshock

Spy Fox 3: Operation Ozone
Sonic Adventure 2 Battle
Tetris
Yoshi’s Island

Dark Souls

Metal Gear Solid: Twin Snakes

Mass Effect

Destiny

Brutal Legend

The Walking Dead

Undertale

Psychonauts

Fallout

Kingdom Hearts

Stanley Parable

The Witcher 3

E.T.

Kinect Star Wars
CRASH: The Year Video Games Died

Psychonauts: the “Meat Circus” level

  continue reading

17 episoder

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