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Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

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Manage episode 405758887 series 2780333
Indhold leveret af Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Academy of Interactive Arts & Sciences and Academy of Interactive Arts eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Adam Orth chats with Roman Campos-Oriola, Eric Baptizat, and Philippe Ducharme from Motive Studio. Together they discuss what led to the decision to remake a beloved classic in Dead Space; which elements from the original release they decided to keep and what they thought they could improve; and the intricate balance between the tools, enemies, and environments that create Dead Space's tension filled gameplay.

Watch this episode on our YouTube channel.

If you enjoyed this episode, please consider leaving us a rating and review.

The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

  continue reading

177 episoder

Artwork
iconDel
 
Manage episode 405758887 series 2780333
Indhold leveret af Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Academy of Interactive Arts & Sciences and Academy of Interactive Arts eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Adam Orth chats with Roman Campos-Oriola, Eric Baptizat, and Philippe Ducharme from Motive Studio. Together they discuss what led to the decision to remake a beloved classic in Dead Space; which elements from the original release they decided to keep and what they thought they could improve; and the intricate balance between the tools, enemies, and environments that create Dead Space's tension filled gameplay.

Watch this episode on our YouTube channel.

If you enjoyed this episode, please consider leaving us a rating and review.

The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

  continue reading

177 episoder

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