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Making great game trailers with Derek Lieu

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Manage episode 373186632 series 3347794
Indhold leveret af Valadria. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Valadria eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

https://www.valadria.com/game-trailers-with-derek-lieu/

Does anybody read the text that I type into this box? I have no idea.

Anyway here's a timecode dump from my notes, maybe this is helpful:

  • 0:16: getting into game trailers
  • 4:40: overflow work
  • 5:15: charging not enough, less agency / more indie
  • 5:15: undercharging
  • 8:00: make fan trailers
  • 11:00: where to post trailers / content
  • 13:08: give advice about what you're doing
  • 16:00: trailer categories
  • 17:50 types of game trailers
  • 20:42: trailer lengths
  • 21:40: What gameplay to show?
  • 24:56: Movie trailers
  • 28:28: The magic of good editing
  • 29:50: Kuleshov effect
  • 31:03: Advanced game trailer problems
  • 32:35: End slates
  • 33:01: Logo Soup
  • 33:33: Logos and branding
  • 37:29: Spelunky 2
  • 45:35: Game trailer courses
  • 48:32: Anything identifiable from your game
  • 49:56: Ice Cream Analogy
  • 50:59: Outro

Thanks for listening! Support this show by sharing, rating/writing review(s), and buying my book. I appreciate it.

-Matt

  continue reading

44 episoder

Artwork
iconDel
 
Manage episode 373186632 series 3347794
Indhold leveret af Valadria. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Valadria eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

https://www.valadria.com/game-trailers-with-derek-lieu/

Does anybody read the text that I type into this box? I have no idea.

Anyway here's a timecode dump from my notes, maybe this is helpful:

  • 0:16: getting into game trailers
  • 4:40: overflow work
  • 5:15: charging not enough, less agency / more indie
  • 5:15: undercharging
  • 8:00: make fan trailers
  • 11:00: where to post trailers / content
  • 13:08: give advice about what you're doing
  • 16:00: trailer categories
  • 17:50 types of game trailers
  • 20:42: trailer lengths
  • 21:40: What gameplay to show?
  • 24:56: Movie trailers
  • 28:28: The magic of good editing
  • 29:50: Kuleshov effect
  • 31:03: Advanced game trailer problems
  • 32:35: End slates
  • 33:01: Logo Soup
  • 33:33: Logos and branding
  • 37:29: Spelunky 2
  • 45:35: Game trailer courses
  • 48:32: Anything identifiable from your game
  • 49:56: Ice Cream Analogy
  • 50:59: Outro

Thanks for listening! Support this show by sharing, rating/writing review(s), and buying my book. I appreciate it.

-Matt

  continue reading

44 episoder

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