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#21 - Tyler Miles Lockett: Geeks, Greek Mythology, Games, and Globetrotting

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Manage episode 424067849 series 3508841
Indhold leveret af Ryan Vodnik. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Ryan Vodnik eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Insanely talented artist and creator, Tyler Miles Lockett joins the show to talk about some upcoming projects. Tyler is creating the art for Renier Knizia’s Ichor, Lockett Studio (a really exciting project that we chat about for a bit!), and his HUGE upcoming book, Lockett Studio: Greek Gods and Heroes. Through a long time of traveling and creating, Tyler is looking to bring forth stories from throughout history and the world.

Check out Tyler’s work through this Linktree.

Additionally, be on the lookout for Bitewing game’s upcoming Kickstarter that has Ichor as one of two Knizia games specifically designed for two and put in a Greek Mythology setting.

In the interview, Tyler asks for some “casual game” recommendations. At the end, I said I’d send them over and put them in the show notes. So you’ll be privy to all of the words that I shared (some behind the scenes stuff here so as to not be left out. Due to that, I’ll just title the sections and timestamp them instead of going into depth for each.

Convergence of Art and Mythology (0:00)

Digital Nomad (26:34)

Lockett Studio (41:56)

Wrap-up Questions [Text on Mind & Things to Look out for from Tyler] (1:02:14)

GAME RECOMMENDATIONS

Santorini (2) - You mentioned Chess, and this one is an “abstract” like that, but much simpler. It’s really dynamic and has fun physicality. It’s typically quite quick; it’s my most played game of all time (has the slightest “Greek Mythology” setting to it with the special powers, but I hardly use those anyway).

Prey Another Day (4-5) - This one feels as social of a card game as it gets. It’s kind of like “double think” the game. Your group will make up metas and counter-metas and just be vocal through the whole experience.

Ra (2-5 [two seems polarizing though]) - On the higher end of the casual spectrum, but I don’t think it’s too challenging to learn and teach. Designed by Reiner Knizia himself, so the game does a lot with its minimal ruleset.

DroPolter (2-5) - New to my collection, but I think this one will always be with me in a game bag. It’s a dexterity game where you try to drop certain pieces from your hand. If you win a round, you gain a bell as a victory point. That bell gets added to your hand, and you do not want to drop it. This game is great.

Sprawlopolis (1-2) - I’ve only played this one solo, but it’s a puzzly game using just eighteen cards. For me, it’s one of several Buttonshy Games that I’ll bust out if I need a quick break to play a game but do not have much time.

Just One (4-7+ [the plus would need some extra white boards or paper could work too) and So Clover! (2-6) - I’ve had Just One longer but have technically played So Clover! more. You can’t really go wrong with either, but I do think that Just One needs more people in order to make it a better experience. They’re both just really social word-party games.

-----

vodthepod@gmail.com

Twitter

Instagram

Buy Me a Coffee

  continue reading

31 episoder

Artwork
iconDel
 
Manage episode 424067849 series 3508841
Indhold leveret af Ryan Vodnik. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Ryan Vodnik eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Insanely talented artist and creator, Tyler Miles Lockett joins the show to talk about some upcoming projects. Tyler is creating the art for Renier Knizia’s Ichor, Lockett Studio (a really exciting project that we chat about for a bit!), and his HUGE upcoming book, Lockett Studio: Greek Gods and Heroes. Through a long time of traveling and creating, Tyler is looking to bring forth stories from throughout history and the world.

Check out Tyler’s work through this Linktree.

Additionally, be on the lookout for Bitewing game’s upcoming Kickstarter that has Ichor as one of two Knizia games specifically designed for two and put in a Greek Mythology setting.

In the interview, Tyler asks for some “casual game” recommendations. At the end, I said I’d send them over and put them in the show notes. So you’ll be privy to all of the words that I shared (some behind the scenes stuff here so as to not be left out. Due to that, I’ll just title the sections and timestamp them instead of going into depth for each.

Convergence of Art and Mythology (0:00)

Digital Nomad (26:34)

Lockett Studio (41:56)

Wrap-up Questions [Text on Mind & Things to Look out for from Tyler] (1:02:14)

GAME RECOMMENDATIONS

Santorini (2) - You mentioned Chess, and this one is an “abstract” like that, but much simpler. It’s really dynamic and has fun physicality. It’s typically quite quick; it’s my most played game of all time (has the slightest “Greek Mythology” setting to it with the special powers, but I hardly use those anyway).

Prey Another Day (4-5) - This one feels as social of a card game as it gets. It’s kind of like “double think” the game. Your group will make up metas and counter-metas and just be vocal through the whole experience.

Ra (2-5 [two seems polarizing though]) - On the higher end of the casual spectrum, but I don’t think it’s too challenging to learn and teach. Designed by Reiner Knizia himself, so the game does a lot with its minimal ruleset.

DroPolter (2-5) - New to my collection, but I think this one will always be with me in a game bag. It’s a dexterity game where you try to drop certain pieces from your hand. If you win a round, you gain a bell as a victory point. That bell gets added to your hand, and you do not want to drop it. This game is great.

Sprawlopolis (1-2) - I’ve only played this one solo, but it’s a puzzly game using just eighteen cards. For me, it’s one of several Buttonshy Games that I’ll bust out if I need a quick break to play a game but do not have much time.

Just One (4-7+ [the plus would need some extra white boards or paper could work too) and So Clover! (2-6) - I’ve had Just One longer but have technically played So Clover! more. You can’t really go wrong with either, but I do think that Just One needs more people in order to make it a better experience. They’re both just really social word-party games.

-----

vodthepod@gmail.com

Twitter

Instagram

Buy Me a Coffee

  continue reading

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