Artwork

Indhold leveret af Goddamn Gamecube. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Goddamn Gamecube eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Player FM - Podcast-app
Gå offline med appen Player FM !

Bioshock Infinite Retrospective: A Beautiful but Complicated Sequel

1:27:33
 
Del
 

Manage episode 341992229 series 3300889
Indhold leveret af Goddamn Gamecube. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Goddamn Gamecube eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Greg, Riley, and John finish off their Bioshock Retrospective with the aesthetically beautiful but complicated Bioshock: Infinite. The panel asks: Does the inter-dimensional and politically charged plot hold up to scrutiny? How does the gameplay compare to previous entries? What message was Irrational trying to send with this narrative?

Our interview with Bioshock Inf Creative Designer, Bill Gardner: https://open.spotify.com/episode/3S3Khkg9vTg6ozzzdDvTl3?si=dbb56cdd404c4482

Subscribe to us on Youtube: https://www.youtube.com/channel/UCdTJ-tjRWmWLPneNsc93hkw

Follow Goddamn Gamecube on Social:

https://twitter.com/GoddamnGamecube

https://www.instagram.com/goddamngamecube

  continue reading

140 episoder

Artwork
iconDel
 
Manage episode 341992229 series 3300889
Indhold leveret af Goddamn Gamecube. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Goddamn Gamecube eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Greg, Riley, and John finish off their Bioshock Retrospective with the aesthetically beautiful but complicated Bioshock: Infinite. The panel asks: Does the inter-dimensional and politically charged plot hold up to scrutiny? How does the gameplay compare to previous entries? What message was Irrational trying to send with this narrative?

Our interview with Bioshock Inf Creative Designer, Bill Gardner: https://open.spotify.com/episode/3S3Khkg9vTg6ozzzdDvTl3?si=dbb56cdd404c4482

Subscribe to us on Youtube: https://www.youtube.com/channel/UCdTJ-tjRWmWLPneNsc93hkw

Follow Goddamn Gamecube on Social:

https://twitter.com/GoddamnGamecube

https://www.instagram.com/goddamngamecube

  continue reading

140 episoder

Усі епізоди

×
 
Loading …

Velkommen til Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Hurtig referencevejledning

Lyt til dette show, mens du udforsker
Afspil