Artwork

Indhold leveret af Nono Martínez Alonso. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Nono Martínez Alonso eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Player FM - Podcast-app
Gå offline med appen Player FM !

#73: Andy Payne — Grasshopper, Rhino Compute, Teaching, Learning to Code & Gen AI

1:21:29
 
Del
 

Manage episode 415458138 series 2546916
Indhold leveret af Nono Martínez Alonso. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Nono Martínez Alonso eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Andy Payne — Grasshopper, Rhino Compute, Teaching, Learning to Code & Gen AI

Andy Payne—architect and software developer at McNeel—on the origins of Grasshopper, Grasshopper 2, Rhino.Compute, teaching, learning to code, generative AI, open-source code, and his journey.


Andy Payne is a licensed architect and software developer at Robert McNeel & Associates, the company behind Rhino and Grasshopper 3D. He is a Doctor of Design graduate from Harvard's Graduate School of Design (2014). Andy has lectured and taught workshops throughout the US, Canada, and Europe, and his work has received awards from several leading academic organizations. Andy has also co-authored several software plugins and desktop apps (including Firefly and Monolith). At McNeel, Andy works on the Grasshopper and Rhino.Compute projects for the Rhino 3D modeling environment.


Connect with Andy

Favorite quotes

  • “Nobody wants to spend days and days developing a model. Our job as developers is to make it as easy as possible. […] There’s something about the craft and time you spent developing your ideas into a 3D model. There’s something about that investment that makes it worthwhile. When you have an easy AI button that makes it for you then it trivializes [the process].” —Andy Payne
  • “Originally the product was called Explicit History, because it was a different approach to Rhino's native (implicit) history feature.” —David Rutten

Links

People mentioned

Chapters

  • 00:00 · Introduction
  • 00:35 · Andy Payne
  • 04:11 · Grasshopper origins
  • 07:23 · Andy meets Grasshopper
  • 09:19 · Grasshopper Primer
  • 10:26 · Grasshopper 1.0
  • 13:22 · Grasshopper 2
  • 15:11 · Developing Grasshopper
  • 16:59 · New data types
  • 18:57 · Rhino Compute & Hops
  • 22:32 · Cloud billing
  • 27:05 · Teaching
  • 30:07 · Visual programming
  • 36:23 · Open source & monetization
  • 42:03 · McNeel Forum
  • 50:07 · Connect with Andy
  • 51:57 · Learning to code
  • 58:00 · Generative AI
  • 01:02:09 · The IKEA effect
  • 01:05:38 · Authorship
  • 01:08:56 · AI trade-offs
  • 01:12:58 · Panagiotis Michalatos
  • 01:16:02 · Advice for young people
  • 01:17:08 · Success
  • 01:18:35 · $100 or less
  • 01:20:12 · Outro

I'd love to hear from you.

Submit a question about this or any previous episodes.

Join the Discord community. Meet other curious minds.

If you enjoy the show, would you please consider leaving a short review on Apple Podcasts/iTunes? It takes less than 60 seconds and really helps.

Show notes, transcripts, and past episodes at gettingsimple.com/podcast.

Thanks to Andrea Villalón Paredes for editing this interview.
Sleep and A Loop to Kill For songs by Steve Combs under CC BY 4.0.


Follow Nono

Twitter.com/nonoesp

Instagram.com/nonoesp

Facebook.com/nonomartinezalonso

YouTube.com/nonomartinezalonso

  continue reading

74 episoder

Artwork
iconDel
 
Manage episode 415458138 series 2546916
Indhold leveret af Nono Martínez Alonso. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Nono Martínez Alonso eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Andy Payne — Grasshopper, Rhino Compute, Teaching, Learning to Code & Gen AI

Andy Payne—architect and software developer at McNeel—on the origins of Grasshopper, Grasshopper 2, Rhino.Compute, teaching, learning to code, generative AI, open-source code, and his journey.


Andy Payne is a licensed architect and software developer at Robert McNeel & Associates, the company behind Rhino and Grasshopper 3D. He is a Doctor of Design graduate from Harvard's Graduate School of Design (2014). Andy has lectured and taught workshops throughout the US, Canada, and Europe, and his work has received awards from several leading academic organizations. Andy has also co-authored several software plugins and desktop apps (including Firefly and Monolith). At McNeel, Andy works on the Grasshopper and Rhino.Compute projects for the Rhino 3D modeling environment.


Connect with Andy

Favorite quotes

  • “Nobody wants to spend days and days developing a model. Our job as developers is to make it as easy as possible. […] There’s something about the craft and time you spent developing your ideas into a 3D model. There’s something about that investment that makes it worthwhile. When you have an easy AI button that makes it for you then it trivializes [the process].” —Andy Payne
  • “Originally the product was called Explicit History, because it was a different approach to Rhino's native (implicit) history feature.” —David Rutten

Links

People mentioned

Chapters

  • 00:00 · Introduction
  • 00:35 · Andy Payne
  • 04:11 · Grasshopper origins
  • 07:23 · Andy meets Grasshopper
  • 09:19 · Grasshopper Primer
  • 10:26 · Grasshopper 1.0
  • 13:22 · Grasshopper 2
  • 15:11 · Developing Grasshopper
  • 16:59 · New data types
  • 18:57 · Rhino Compute & Hops
  • 22:32 · Cloud billing
  • 27:05 · Teaching
  • 30:07 · Visual programming
  • 36:23 · Open source & monetization
  • 42:03 · McNeel Forum
  • 50:07 · Connect with Andy
  • 51:57 · Learning to code
  • 58:00 · Generative AI
  • 01:02:09 · The IKEA effect
  • 01:05:38 · Authorship
  • 01:08:56 · AI trade-offs
  • 01:12:58 · Panagiotis Michalatos
  • 01:16:02 · Advice for young people
  • 01:17:08 · Success
  • 01:18:35 · $100 or less
  • 01:20:12 · Outro

I'd love to hear from you.

Submit a question about this or any previous episodes.

Join the Discord community. Meet other curious minds.

If you enjoy the show, would you please consider leaving a short review on Apple Podcasts/iTunes? It takes less than 60 seconds and really helps.

Show notes, transcripts, and past episodes at gettingsimple.com/podcast.

Thanks to Andrea Villalón Paredes for editing this interview.
Sleep and A Loop to Kill For songs by Steve Combs under CC BY 4.0.


Follow Nono

Twitter.com/nonoesp

Instagram.com/nonoesp

Facebook.com/nonomartinezalonso

YouTube.com/nonomartinezalonso

  continue reading

74 episoder

Alle episoder

×
 
Loading …

Velkommen til Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Hurtig referencevejledning