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How to Create a 2D Character Controller in Unity: Part 1

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Manage episode 414132540 series 3474369
Indhold leveret af HackerNoon. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af HackerNoon eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/how-to-create-a-2d-character-controller-in-unity-part-1.
Explore creating a 2D character controller in Unity 2023 with our new tutorial. Learn to integrate physics and movement for your platformer game.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #unity, #2d-platformer, #indie-game-development, #character-controller, #unity-game-development, #character-controller-in-unity, #hackernoon-top-story, #hackernoon-es, #hackernoon-hi, #hackernoon-zh, #hackernoon-fr, #hackernoon-bn, #hackernoon-ru, #hackernoon-vi, #hackernoon-pt, #hackernoon-ja, #hackernoon-de, #hackernoon-ko, #hackernoon-tr, and more.
This story was written by: @deniskondratev. Learn more about this writer by checking @deniskondratev's about page, and for more stories, please visit hackernoon.com.
This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.

  continue reading

120 episoder

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Manage episode 414132540 series 3474369
Indhold leveret af HackerNoon. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af HackerNoon eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/how-to-create-a-2d-character-controller-in-unity-part-1.
Explore creating a 2D character controller in Unity 2023 with our new tutorial. Learn to integrate physics and movement for your platformer game.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #unity, #2d-platformer, #indie-game-development, #character-controller, #unity-game-development, #character-controller-in-unity, #hackernoon-top-story, #hackernoon-es, #hackernoon-hi, #hackernoon-zh, #hackernoon-fr, #hackernoon-bn, #hackernoon-ru, #hackernoon-vi, #hackernoon-pt, #hackernoon-ja, #hackernoon-de, #hackernoon-ko, #hackernoon-tr, and more.
This story was written by: @deniskondratev. Learn more about this writer by checking @deniskondratev's about page, and for more stories, please visit hackernoon.com.
This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.

  continue reading

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