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Time to reflect on digital mirrors

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Manage episode 431578117 series 3494371
Indhold leveret af Gaming History Club. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Gaming History Club eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode we explore the different techniques developers use to create realistic and immersive reflections in video games. We'll break down the various methods, including twin mirrors, planar reflections, cube maps, screen space reflections (SSR), and the cutting-edge ray tracing technology. Discover how each type works, their unique advantages, and the challenges they present.

Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.

We welcome you to get in touch with us!

Visit us on: GamingHistory.Club

Facebook

Instagram

Theme tune created by Tom Docherty

Sources:

History of Game Graphics

How Reflections in Games Are Made

How do Mirrors in Games Work?

  continue reading

32 episoder

Artwork
iconDel
 
Manage episode 431578117 series 3494371
Indhold leveret af Gaming History Club. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Gaming History Club eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode we explore the different techniques developers use to create realistic and immersive reflections in video games. We'll break down the various methods, including twin mirrors, planar reflections, cube maps, screen space reflections (SSR), and the cutting-edge ray tracing technology. Discover how each type works, their unique advantages, and the challenges they present.

Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.

We welcome you to get in touch with us!

Visit us on: GamingHistory.Club

Facebook

Instagram

Theme tune created by Tom Docherty

Sources:

History of Game Graphics

How Reflections in Games Are Made

How do Mirrors in Games Work?

  continue reading

32 episoder

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