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Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)
Manage episode 221563085 series 2463158
The Ringer's Ben Lindbergh and Jason Concepcion discuss the recent releases of several high-profile Switch ports, what their success means for the system's future, and what might have been for the PlayStation Vita (0:57). Then they review the highlights and lowlights of the multiplayer modes and single-player campaign of 'Star Wars: Battlefront II' and lament the game's heavy-handed use of microtransactions and loot boxes (6:15). Lastly, they bring on 'Battlefront' writer Walt Williams to talk about the special thrills and unique challenges of creating characters and stories inside the 'Star Wars' universe (26:45).
Learn more about your ad choices. Visit podcastchoices.com/adchoices
67 episoder
Manage episode 221563085 series 2463158
The Ringer's Ben Lindbergh and Jason Concepcion discuss the recent releases of several high-profile Switch ports, what their success means for the system's future, and what might have been for the PlayStation Vita (0:57). Then they review the highlights and lowlights of the multiplayer modes and single-player campaign of 'Star Wars: Battlefront II' and lament the game's heavy-handed use of microtransactions and loot boxes (6:15). Lastly, they bring on 'Battlefront' writer Walt Williams to talk about the special thrills and unique challenges of creating characters and stories inside the 'Star Wars' universe (26:45).
Learn more about your ad choices. Visit podcastchoices.com/adchoices
67 episoder
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