Every week 4 best friends Greg “GameOverGreggy” Miller, Tim Gettys, Nick Scarpino, and Andy Cortez hang out to discuss popular culture, the internet, social issues, movies, comic books, video games, and their lives with you and our super cool guests.
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How a Good Game Goes Bad (Ep. 36)
MP3•Episode hjem
Manage episode 221563111 series 2463158
Indhold leveret af The Ringer. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af The Ringer eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion talk to Kotaku news editor Jason Schreier about why developers divulge details about troubled projects to reporters (2:55), Schreier's exposé of the problems plaguing Bioware's development of the disappointing 'Mass Effect: Andromeda' (8:28), the downsides of the gaming industry's reliance on Metacritic (29:25), how game engines such as EA's Frostbite can both help and hinder development (40:29), the potential for (and obstacles blocking) a fully fledged "Netflix for games" (44:15), the dubious appeal of backward compatibility (47:44), and what to look forward to (and how to stay sane) during E3 (51:10).
…
continue reading
Learn more about your ad choices. Visit podcastchoices.com/adchoices
67 episoder
MP3•Episode hjem
Manage episode 221563111 series 2463158
Indhold leveret af The Ringer. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af The Ringer eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion talk to Kotaku news editor Jason Schreier about why developers divulge details about troubled projects to reporters (2:55), Schreier's exposé of the problems plaguing Bioware's development of the disappointing 'Mass Effect: Andromeda' (8:28), the downsides of the gaming industry's reliance on Metacritic (29:25), how game engines such as EA's Frostbite can both help and hinder development (40:29), the potential for (and obstacles blocking) a fully fledged "Netflix for games" (44:15), the dubious appeal of backward compatibility (47:44), and what to look forward to (and how to stay sane) during E3 (51:10).
…
continue reading
Learn more about your ad choices. Visit podcastchoices.com/adchoices
67 episoder
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