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Esports Roundup and a World-Size Sim (Ep. 38)

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Manage episode 221563109 series 2463158
Indhold leveret af The Ringer. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af The Ringer eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion talk to Compete's Eric Van Allen about Nintendo's surprising new esports acumen with 'Splatoon 2,' 'Arms,' and 'Pokkén Tournament' (2:07), esports franchising and the future of competitive 'Overwatch' and 'League of Legends' (4:33), the difficulty of producing a comprehensible esports broadcast (9:09), the high ceiling of 'Rocket League' (13:27), esports on college campuses (16:50), and esports in VR (20:00). Then they bring on Richard Knol, the lone developer of planet-size sailing simulator 'Sailaway' (24:30), to explain how he accurately modeled Earth's oceans with real-time (26:19), real-world weather (28:10), how he's trying to satisfy sailing experts without making his sim inaccessible (36:05), and why water is such a challenge for game-makers (33:34).

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67 episoder

Artwork
iconDel
 
Manage episode 221563109 series 2463158
Indhold leveret af The Ringer. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af The Ringer eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
The Ringer's Ben Lindbergh and Jason Concepcion talk to Compete's Eric Van Allen about Nintendo's surprising new esports acumen with 'Splatoon 2,' 'Arms,' and 'Pokkén Tournament' (2:07), esports franchising and the future of competitive 'Overwatch' and 'League of Legends' (4:33), the difficulty of producing a comprehensible esports broadcast (9:09), the high ceiling of 'Rocket League' (13:27), esports on college campuses (16:50), and esports in VR (20:00). Then they bring on Richard Knol, the lone developer of planet-size sailing simulator 'Sailaway' (24:30), to explain how he accurately modeled Earth's oceans with real-time (26:19), real-world weather (28:10), how he's trying to satisfy sailing experts without making his sim inaccessible (36:05), and why water is such a challenge for game-makers (33:34).

Learn more about your ad choices. Visit podcastchoices.com/adchoices

  continue reading

67 episoder

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