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Houdini in Action - 80 Level Podcast

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Manage episode 400958738 series 2809595
Indhold leveret af Nick Grant. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Nick Grant eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Send us a Text Message.

Ian Smith, CG Supervisor at SideFX walks us through Project Pegasus (learning tech demo showcasing Houdini workflows with Unreal Engine 5). Explore non-destructive, procedural content generation in gamedev and how different tools can be used to create detailed open-world environments. Ian talks about software strengths and emphasizes how indie developers can leverage Houdini for fast and dynamic world-building that doesn't require lots of manpower.
Check out Project Pegasus and improve your Houdini skills: https://www.sidefx.com/pegasus/
Read the article on 80.lv: https://80.lv/articles/ian-smith-on-becoming-an-artist-houdini-s-new-project-pegasus/
Ian’s socials:
https://www.artstation.com/iansmithartist
https://www.youtube.com/@iansmithartist/videos
https://twitter.com/iansmithartist
Follow 80 LEVEL on social media:
https://www.facebook.com/LevelEighty
https://www.instagram.com/eighty_level/
https://twitter.com/80Level

We are looking for more artists!
Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

  continue reading

83 episoder

Artwork
iconDel
 
Manage episode 400958738 series 2809595
Indhold leveret af Nick Grant. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Nick Grant eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Send us a Text Message.

Ian Smith, CG Supervisor at SideFX walks us through Project Pegasus (learning tech demo showcasing Houdini workflows with Unreal Engine 5). Explore non-destructive, procedural content generation in gamedev and how different tools can be used to create detailed open-world environments. Ian talks about software strengths and emphasizes how indie developers can leverage Houdini for fast and dynamic world-building that doesn't require lots of manpower.
Check out Project Pegasus and improve your Houdini skills: https://www.sidefx.com/pegasus/
Read the article on 80.lv: https://80.lv/articles/ian-smith-on-becoming-an-artist-houdini-s-new-project-pegasus/
Ian’s socials:
https://www.artstation.com/iansmithartist
https://www.youtube.com/@iansmithartist/videos
https://twitter.com/iansmithartist
Follow 80 LEVEL on social media:
https://www.facebook.com/LevelEighty
https://www.instagram.com/eighty_level/
https://twitter.com/80Level

We are looking for more artists!
Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

  continue reading

83 episoder

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