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Sorta Sorcery

Will & Chase

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Welcome to the hottest fantasy film podcast about the hottest fantasy films. Join us this season as we dive deep into camp classics of the Sword and Sorcery genre. Expect to find critical commentary, playful banter, and lots of laughs as we review the history, reception, and plot of a new movie every week.
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Sorcery and Success is the podcast for ambitious witches ready to blend the mystical with practical steps to create a life and business aligned with your deepest desires. Hosted by Psychic Guide and Witchcraft Mentor Kelly Dawn, this show dives into witchcraft, magick, money mindset, and working with demons to help you truly live deliciously.
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Is That A Sorcery?

Is That A Sorcery?

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The "Is That A Sorcery?" Podcast presented by your Host Nyx and a varying cast of guest stars is a show about deck techs and general Arena & MTGO play by Nyx and others. Occasional D&D play will be riddled in! Hope you enjoy!
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ESP - Enchanting Sorcery Productions

ESP - Enchanting Sorcery Productions

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Long-form podcasts & conversations on Tabletop RPGs, Gaming, Anime & Pop Culture! Long-form Tabletop RPG discussion, reviews & deep dives from the lens of Intersectionality, facilitated by a Social Community of Queer Witches & “Dice Dragons.” D&D 5th Edition: Heavensfire (Homebrew), Storm Watch (MCDM: Kingdoms & Warfare), Into the Old Margreve (Kobold Press:Tales of the Old Margreve) and other One-Shots airs live on Twitch at Twitch.tv/EnchantingSorcery For business or collaborative inquirie ...
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Drunken Sorcery

Pandaemonium Studios

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Under the high patronage of our Most Infernal Majesties an enticingly deviant scabrous evening of DRUNKEN debauchery & salacious SORCERY to be honorably executed and brilliantly illuminated by the right proper Magus Israfael, the shaded, and the Marvelous Mister Mike, the A*~hole. Toward the covenant of unfettering ourselves from the inhibitions of the fearful, exploring beyond the restrictive boundaries of the small minded, and removing the constraint of authoritarian mores, endeavoring to ...
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Ronnie Renton, founder of Mantic Games, talks about his career starting with his time as a managing director at Games Workshop. We explore some of the key business decisions behind Games Workshop's phenomenal growth in the 90s, how the culture of the company changed over time, and the challenges they faced. Then we talk the origins of Mantic, creat…
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This week's episode is a free masterclass that was held on my Instagram @iamkellydawn on sneaky ways that fear shows up for online business owners and the only 2 things you actually need to make sales. To enter the draw mentioned in the training, head to my IG and share the live - be sure to tag me @iamkellydawn to be entered. The winner will be no…
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If you like djinn, magic, and the whole world teaming up to make one woman's life worse, then you'll enjoy Aurora and Trevor talking about City of Brass by S. A. Chakraborty. Set far outside the Euro-centric confines of most fantasy, City of Brass mixes deep and interesting world building with characters we loved to hate. Also war crimes. patreon.c…
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Trench Crusade is a brand new skirmish wargame set in an alternate and hellish world war where demons walk the earth. Based on the world and art of Mike Franchina the game is currently going great guns on Kickstarter where it has already secured more than £1.5mn in support. Mike has worked on Warhammer Fantasy Roleplay with Green Ronin, Warhammer O…
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Mat Hart, co-founder and creative director at Steamforged Games, joins Jordan Sorcery to talk about the tabletop business, a career in video and table games, and planning the future of Warmachine and the Iron Kingdoms. Over the past decade Steamforged Games have released original games like Guildball and licenced video game adaptations like Dark So…
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I recently saw a post on IG that made me think 'That's the stupidest f*cking thing I've ever heard' (anyone else have David Rose quotes permanently etched in their brain?) and it got me thinking about the clients I see who are brilliant, self-led, and successful who deeply desire outside guidance from astrologers, tarot readers, and psychics. This …
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Welcome to the Sorcery and Success podcast! This show has been resurrected and we have a new name, and new episodes coming out for you each week on witchcraft, manifesting, entrepreneurship, working with demons, and creating a magickal AF life and business you love! Connect on Instagram @iamkellydawn Find my current offers and book, The Practical G…
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Author and former Games Workshop board member Peter Darvill-Evans in conversation with Jordan Sorcery. Games Workshop and White Dwarf have a long history dating back to days before Warhammer Fantasy even existed. Under the tenure of co-founders Steve Jackson and Sir Ian Livingstone GW was the European importer of the new roleplaying game Dungeons &…
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Advanced Fighting Fantasy Publisher Graham Bottley in conversation with Jordan Sorcery. Fighting Fantasy gamebooks have had an incredible legacy - ever since that we found that Warlock at Firetop Mountain we’ve gone back into the dungeons, forests, cities, islands, and everything else that Fighting Fantasy has had to offer. In the 80s there was an …
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It's time for a classic. We are joined by returning champion Trevor to discuss Ursula K. Le Guin's seminal work, The Left Hand of Darkness. We talk about gender, how you have states without war, and of course, the balance of light and dark. patreon.com/swordsandsocialism Email: SwordsAndSocialismPod@protonmail.com The Show: @SwordsNSocPod Asha: @He…
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Former Warhammer author Josh Reynolds joins Jordan Sorcery to talk about working with the Black Library, how the End Times really went down, and the challenges & opportunities of writing fiction for settings like Warhammer Fantasy, Warhammer 40k, Age of Sigmar, Arkham Horror, and the Legend of the Five Rings. Josh Reynolds has written some of the m…
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Paul Hicks is a veteran miniatures sculptor with a wealth of experience in the act and art of sculpting. Having produced many historical and fantasy miniatures over the years, after first working in Games Workshop retail, we talk about the business of being an independent sculptor, creating new games like Bolt Action from scratch, and the technique…
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Ryan Miller helped to establish Games Workshop’s brief tenure as a CCG and TCG card game company by founding Sabretooth Games in the early 2000s. Responsible for the Warhammer card game WarCry, and a 40k card game called Horus Heresy, Miller explored parts of the settings and lore that were relatively untouched, and tapped into a completely differe…
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Chris Peach, AKA Peachy, is one of the most recognisable faces in Warhammer - a seasoned army painter, Warhammer TV presenter, and all round lovely bloke! We talk about Peachy’s career at Games Workshop - getting started in retail and building a community; how the business culture changed over time; becoming the first army painter at the studio and…
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Gary Morley is a legendary miniatures sculptor who worked at Games Workshop in the 90s and early 2000s. During his time with the Citadel team he was massively prolific, producing miniatures for the Warhammer Undead and many other fantasy armies, Necromunda, 40k, Warhammer Quest, Mordheim, and the entire Blood Bowl range. His Nagash miniature maybe …
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Paul Barnett was a key creative lead in the creation of Warhammer Online and when we got together to chat, Paul had some terrific legends to share from behind the scenes at Games Workshop. We talked about some of the most interesting anecdotes collected from Paul’s time working with the greatest Warhammer creators and the stories they shared over b…
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Rogue Trader, Dark Heresy, Deathwatch, Only War, and Black Crusade - the Fantasy Flight RPGs that put players into the 41st millennium of Warhammer 40k. My guest today, Ross Watson, was a major player in the development of the games, joining FFG after a stint working on the US edition of White Dwarf. We talk about adapting 40k to a roleplaying game…
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It's time for a little sci-fi horror! This episode we are joined by Bry and Fry from the Pontifacts pod to talk about Feed by Mira Grant. A near future were zombies are a fact of everyday life, bloggers are super important, and we look with post 2020 eyes at how someone in 2010 imagined we would react to a world wide deadly pandemic. Sometimes dyst…
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Indie skirmish wargame Moonstone has been gaining fans for its beautiful miniatures, whimsical world, exciting story, and innovative mechanics, and the entire thing is the brainchild of creator Tom Greenway. In our conversation we talk about the business journey and decisions involved in starting a brand new games publisher, Goblin King Games, and …
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The legendary Games Workshop art director and concept artist John Blanche joins me to talk about his epic career, his methods, his work, and what he has in store for the future! John Blanche Interview. John Blanche in conversation with Jordan Sorcery. John's Links: [Morderin Kickstarter by John Blanche] https://www.kickstarter.com/projects/johnblan…
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Game designer James Hewitt interview. James Hewitt designed Warhammer Quest: Silver Tower, Horus Heresy: Betrayal at Calth, Gorechosen, and more at Games Workshop. At Mantic he worked on Dreadball and Hellboy, and across an incredible career he has designed and developed great games at some of the biggest companies. Most recently he has taken on a …
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Game designer Eric Lang interview. The man behind the FFG games Warhammer: Chaos in the Old World, Warhammer: Invasion, and Warhammer 40,000: Conquest, the CMON games Cthulhu: Death May Die, Rising Sun, Ankh, and Blood Rage (with artist Adrian Smith, and most recently Life in Reterra from Avalon Hill joins me in conversation. Eric talks about how h…
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When evil legions stalk the land, a hero must wield a mighty sword and battle against the... is all of this starting to sound familiar? It was probably less played out in 1980 when this film was released. Join the boys for incensed discussion of bus routes, The Wheel of Time and the effects of misogyny on heroic fantasy. There is also occasional di…
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An often under sung, but utterly essential role for any miniature manufacturer is that of the mould-maker and miniature caster. Working with highly technical materials and technologies Anthony Epworth has been at the cutting edge of the art and science of miniature making since joining Citadel in the 80s. Sharing stories about his time at Citadel a…
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Ronin is a Mork Borg compatible RPG that brings the samurai and yokai of mediaeval Japan to life on the table top. Featuring stunning, high energy, high octane art and graphic design, and a solid fast paced ruleset it is no surprise that the game, and its publisher - Slightly Reckless Games - are building a following. I got the chance to sit speak …
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Alan and Michael Perry were some of the earliest sculptors at Citadel and they helped to define the look and feel of Warhammer as it evolved from the very beginning. Their work on the Empire informed the distinctive historically influenced uniforms, they created the Goblin Fanatics, and they designed some of the greatest models, units, and armies i…
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Former Games Workshop assistant art director Tim Pollard joins me to talk about the 80s and 90s under Bryan Ansell, posing for art by Warhammer legends, the reaction to 40k in the studio, writing and publishing the legendary lost GW newsletter Black Sun, the period that John Blanche and Dave Gallagher paid with original art works to lodge in his sp…
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This week the boys just couldn't help themselves and skipped to Ator 4, the conclusion of the Ator series. This film answers the question: what if the dad from "Good Luck Charlie," (Eric Allan Kramer) played a version of Ator who is raised by a hobgoblin after his father (also named Ator and played by Eric Allen Kramer), who was the prince of a rac…
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Dr Gary Colman has helped to found a new charity that is making use of tabletop gaming to help vulnerable individuals through shared co-operative experiences, collaborative storytelling, and the rolling of many dice! We talk about Gary’s own history with roleplaying, how he came to tabletop gaming as a therapeutic offering, setting up the charity G…
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We are back for the end of Pride Month with one of Aurora's favorite books, the lesbian scifi love story This Is How You Lose The Time War. Robotic bodies, complex time travel, and handwritten love letters dominate this wonderful book. patreon.com/swordsandsocialism Email: SwordsAndSocialismPod@protonmail.com The Show: @SwordsNSocPod Asha: @Herbo_A…
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With the direction of Robert Zemeckis (of "The Polar Express" fame) and screenplay courtesy of Neil Gaiman (of "American Gods" fame), Beowulf (2007) is a modern retelling of the ancient English poem, wherein, a motion-capture CGI Beowulf gets it on with....a mocap CGI Angelina Jolie?! That's literally what happens, but don't take our word for it, l…
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Ian Watson is the original author for the 40K universe. Hired by Bryan Ansell to write science-fiction stories for his beloved settings, Watson was responsible for creating the Inquisitor trilogy featuring Draco, Meh'Lindi the assassin, and Grimm the Squat, as well as for writing the long verboten novel Space Marine. Watson also worked with legenda…
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Johnny Fraser-Allen joins me to talk about his new Dungeons and Dragons campaign setting The Gloaming, creating some of the most movie accurate Star Wars gaming tables, and the work of building an entire fantasy world from literally the ground up! A world renowned concept artist and sculptor Johnny Fraser-Allen has worked extensively in Hollywood w…
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Steve Jackson and his company Steve Jackson Games have been at the heart of the tabletop industry since its earliest days. At Metagaming Concepts Jackson pioneered the micro-game, an efficient multiplayer gaming experience like OGRE that fit in a small polythene bag. After founding his own company Jackson went on to develop classics like Car Wars, …
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George Yurchak has long been a hobbyist and a member of the Latvian competitive 40k team, and those experiences have helped him to found his own gaming accessory company - Frontier Wargaming. Frontier produce high end paint cases and hobby decks and George and I chat about how and why he started the company, his experience playing competitive 40k, …
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A thousand years before the birth of Christ we had the Iliad. And three thousand years after that, we got "Troy" (2004). This movie has it all, love and hatred, honor and deceit, courage and cowardice, Orlando Bloom and Diane Kruger, Brad Pitt and Sean Bean, who could ask for more! It's a Sorta Sorcery story of epic proportions and production value…
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Bill Making Stuff is a phenomenally creative YouTuber who manages to take everyday household items and craft miniatures, terrain, and entire wargame worlds out of nothing. With an artistry that is unmatched on the platform Bill crafts not just models but entertaining and hilarious videos. We talk about the world of crafting, the work of YouTube, th…
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Former Citadel sculptor Adam Clarke Joins me in conversation to talk about the Citadel sculptor training programme, what it was like working in the studio, the process of working with green stuff, and his career making freelance miniatures for Privateer Press, before founding his own company Black Scorpion Miniatures. Adam Clarke has worked on some…
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I am joined in conversation by the unparalleled Games Workshop legend, games designer Jervis Johnson. We talk about a 40 year career creating, refining, and contributing to almost every Games Workshop game worth playing! From Blood Bowl to Epic, Warhammer Fantasy to Warhammer 40k, Advanced Heroquest to Advanced Space Crusade, Warhammer’s End Times …
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Dave Chapman & Dominic McDowall in conversation with Jordan Sorcery I’ve never read or played The Laundry and after asking about it online I was approached by the publishers of the game’s new second edition, Cubicle 7, and invited to ask any questions I had! CEO of Cubicle 7, Dominic McDowall, and game designer for The Laundry 2nd edition, Dave Cha…
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Duncan Rhodes in conversation with Jordan Sorcery Duncan Rhodes joins me in conversation as we talk about his hobby and career with Games Workshop. Beginning with his obsession with 40k and then Warhammer Fantasy, then his first role in retail teaching customers how to play and paint, we talk about what motivates a lifetime in the hobby. We also ex…
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Kim Newman in conversation with Jordan Sorcery Kim Newman has had a long and successful career as an author famous for his Anno Dracula series, as a television personality, and as Empire's horror expert since the magazine's very first issue. But there is another aspect to the remarkable history of this remarkable writer - his time writing the very …
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Chaz Elliott in conversation with Jordan Sorcery. Chaz Elliott was responsible for the look and feel of many early Citadel books and magazines, including Warhammer Fantasy Roleplay, Warhammer 40,000 Rogue Trader, White Dwarf, and Warhammer Fantasy Battle 3rd edition. During his brief, but influential time at Games Workshop he also transitioned into…
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