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Building a Game in PowerShell from the Ground Up with Greg Martin
Manage episode 467100111 series 3331726
Indhold leveret af PDQ.com. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af PDQ.com eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
In this episode of the PowerShell Podcast, we welcome Greg Martin, a longtime developer and PowerShell enthusiast, who has taken PowerShell beyond system administration and into the realm of game development. Greg shares his journey of building Eldoria, a terminal adventure game written entirely in PowerShell, and how his experience across multiple programming languages influenced his approach.
Key topics in this episode include:
Gregory Martin is a Senior Linux Engineer, formerly an industrial network designer, IT manager, sysadmin, and may have given a lecture or two at tech conferences. He's an avid programmer with over 20 years of experience, ranging from Windows/Linux Desktop, Web, Android/iOS, Industrial IoT, Linux CLI, and Automation Orchestration. In his spare time, he writes computer games and dabbles with AI technologies. He writes at his blog (themartinmethod.com).
https://github.com/gregoryfmartin/Burnt-Latte
https://www.linkedin.com/in/andrewplatech/
The PowerShell Podcast: https://pdq.com/the-powershell-podcast
The PowerShell Podcast on YouTube: https://youtu.be/0kBrtPsD2EE
…
continue reading
Key topics in this episode include:
- Building a game in PowerShell – How Greg used PowerShell to create a rich text-based adventure.
- The power of terminal-based gaming – A brief look into ANSI escape sequences, JSON asset management, and the REPL loop.
- Greg’s programming journey – From C and C++ to PowerShell, game development, and enterprise automation.
- Lessons in curiosity and career growth – How following your interests can lead to unexpected and rewarding opportunities.
Gregory Martin is a Senior Linux Engineer, formerly an industrial network designer, IT manager, sysadmin, and may have given a lecture or two at tech conferences. He's an avid programmer with over 20 years of experience, ranging from Windows/Linux Desktop, Web, Android/iOS, Industrial IoT, Linux CLI, and Automation Orchestration. In his spare time, he writes computer games and dabbles with AI technologies. He writes at his blog (themartinmethod.com).
- Check out Eldoria on Greg's GitHub and explore the game in your own terminal.
- Read Greg’s blog at TheMartinMethod.com for updates on Eldoria and other projects.
- Join PowerShell Wednesdays every Wednesday at 2 PM EST in the PDQ Discord community (discord.gg/pdq) for live discussions.
https://github.com/gregoryfmartin/Burnt-Latte
https://www.linkedin.com/in/andrewplatech/
The PowerShell Podcast: https://pdq.com/the-powershell-podcast
The PowerShell Podcast on YouTube: https://youtu.be/0kBrtPsD2EE
165 episoder
Manage episode 467100111 series 3331726
Indhold leveret af PDQ.com. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af PDQ.com eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
In this episode of the PowerShell Podcast, we welcome Greg Martin, a longtime developer and PowerShell enthusiast, who has taken PowerShell beyond system administration and into the realm of game development. Greg shares his journey of building Eldoria, a terminal adventure game written entirely in PowerShell, and how his experience across multiple programming languages influenced his approach.
Key topics in this episode include:
Gregory Martin is a Senior Linux Engineer, formerly an industrial network designer, IT manager, sysadmin, and may have given a lecture or two at tech conferences. He's an avid programmer with over 20 years of experience, ranging from Windows/Linux Desktop, Web, Android/iOS, Industrial IoT, Linux CLI, and Automation Orchestration. In his spare time, he writes computer games and dabbles with AI technologies. He writes at his blog (themartinmethod.com).
https://github.com/gregoryfmartin/Burnt-Latte
https://www.linkedin.com/in/andrewplatech/
The PowerShell Podcast: https://pdq.com/the-powershell-podcast
The PowerShell Podcast on YouTube: https://youtu.be/0kBrtPsD2EE
…
continue reading
Key topics in this episode include:
- Building a game in PowerShell – How Greg used PowerShell to create a rich text-based adventure.
- The power of terminal-based gaming – A brief look into ANSI escape sequences, JSON asset management, and the REPL loop.
- Greg’s programming journey – From C and C++ to PowerShell, game development, and enterprise automation.
- Lessons in curiosity and career growth – How following your interests can lead to unexpected and rewarding opportunities.
Gregory Martin is a Senior Linux Engineer, formerly an industrial network designer, IT manager, sysadmin, and may have given a lecture or two at tech conferences. He's an avid programmer with over 20 years of experience, ranging from Windows/Linux Desktop, Web, Android/iOS, Industrial IoT, Linux CLI, and Automation Orchestration. In his spare time, he writes computer games and dabbles with AI technologies. He writes at his blog (themartinmethod.com).
- Check out Eldoria on Greg's GitHub and explore the game in your own terminal.
- Read Greg’s blog at TheMartinMethod.com for updates on Eldoria and other projects.
- Join PowerShell Wednesdays every Wednesday at 2 PM EST in the PDQ Discord community (discord.gg/pdq) for live discussions.
https://github.com/gregoryfmartin/Burnt-Latte
https://www.linkedin.com/in/andrewplatech/
The PowerShell Podcast: https://pdq.com/the-powershell-podcast
The PowerShell Podcast on YouTube: https://youtu.be/0kBrtPsD2EE
165 episoder
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