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AD&D - Wishes, Alter Reality Spells and Attributes..

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Manage episode 455145491 series 2330792
Indhold leveret af The Evil Dungeon Master. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af The Evil Dungeon Master eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Players often use wishes or alter reality spells to boost their character’s ability scores. However, to prevent characters from easily achieving high scores (like multiple 18s), it’s suggested that once an ability score reaches 16, wishes only increase it by 1/10th of a point. Thus, raising a score from 16 to 17 requires 10 wishes. Magical books or devices can still raise scores above 16 by a full point, but wishes are limited in their effectiveness.

Highlights -✨

  • Players commonly use wishes to enhance ability scores.
  • Unlimited wish use may lead to imbalanced characters.
  • A cap is suggested for ability scores at 16 and above.
  • Wishes increase scores past 16 by only 1/10th of a point.
  • Raising a score from 16 to 17 requires 10 wishes.
  • Magical items can still raise scores above 16 fully.
  • The restriction applies only to wishes, not other methods.

--- Support this podcast: https://podcasters.spotify.com/pod/show/theevildm/support

  continue reading

243 episoder

Artwork
iconDel
 
Manage episode 455145491 series 2330792
Indhold leveret af The Evil Dungeon Master. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af The Evil Dungeon Master eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Players often use wishes or alter reality spells to boost their character’s ability scores. However, to prevent characters from easily achieving high scores (like multiple 18s), it’s suggested that once an ability score reaches 16, wishes only increase it by 1/10th of a point. Thus, raising a score from 16 to 17 requires 10 wishes. Magical books or devices can still raise scores above 16 by a full point, but wishes are limited in their effectiveness.

Highlights -✨

  • Players commonly use wishes to enhance ability scores.
  • Unlimited wish use may lead to imbalanced characters.
  • A cap is suggested for ability scores at 16 and above.
  • Wishes increase scores past 16 by only 1/10th of a point.
  • Raising a score from 16 to 17 requires 10 wishes.
  • Magical items can still raise scores above 16 fully.
  • The restriction applies only to wishes, not other methods.

--- Support this podcast: https://podcasters.spotify.com/pod/show/theevildm/support

  continue reading

243 episoder

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