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Indhold leveret af Walt Zerbe. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Walt Zerbe eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
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Capturing Olympics Audio & Preserving the Art [2023_354]

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Manage episode 359494754 series 1356047
Indhold leveret af Walt Zerbe. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Walt Zerbe eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this Podcast Walt Zerbe, Sr. Director of Technology & Standards at CEDIA and host for the CEDIA podcast talks with Nuno Duarte from Olympic Broadcasting Services and Ben Goff, Technical Director of Cinema Lusso about capturing audio for the Olympics and preserving the art. Whilst most talk about consumer entertainment spaces revolves around movies, this discussion will put the spotlight firmly onto sports. We will be discussing what it takes to capture, live mix and distribute immersive content from live events, then examining how well this is rendered in people’s homes to best capture the art and action

  continue reading

390 episoder

Artwork
iconDel
 
Manage episode 359494754 series 1356047
Indhold leveret af Walt Zerbe. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Walt Zerbe eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this Podcast Walt Zerbe, Sr. Director of Technology & Standards at CEDIA and host for the CEDIA podcast talks with Nuno Duarte from Olympic Broadcasting Services and Ben Goff, Technical Director of Cinema Lusso about capturing audio for the Olympics and preserving the art. Whilst most talk about consumer entertainment spaces revolves around movies, this discussion will put the spotlight firmly onto sports. We will be discussing what it takes to capture, live mix and distribute immersive content from live events, then examining how well this is rendered in people’s homes to best capture the art and action

  continue reading

390 episoder

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