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Indhold leveret af David Barnard and Jacob Eiting. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af David Barnard and Jacob Eiting eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
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From Corporate Web Developer to Full-Time Indie Hacker — Sebastian Röhl, HabitKit

51:03
 
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Manage episode 425702842 series 2814711
Indhold leveret af David Barnard and Jacob Eiting. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af David Barnard and Jacob Eiting eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

On the podcast: Quitting a job to build your own apps, returning to that job after failing to gain traction, and the inflection point that allowed our guest to finally quit for good.

Key Takeaways:

💡If your first side project doesn’t take off, try again — Reviving a lackluster launch can be tempting, but it might indicate a lack of demand. Instead, start fresh with a new idea and watch for early signs of product-market fit.

💰Invest more in your product once you have “pull” and a channel — Achieving early product-market fit and having a reliable acquisition channel allows you to focus on enhancing your product and experimenting with monetization strategies.

🔞Avoid relying solely on one acquisition channel — While a dependable early channel like ASO is crucial, it comes with risks outside your control. Diversify by investing in owned or paid channels to adapt to changes more effectively.

🧑‍💻Building in public offers numerous advantages — Developing your app publicly immerses you in a supportive community of indie developers, providing motivation, inspiration, and valuable feedback. However, it can also attract copycat competitors.

📈"Test higher prices" should be at the top of your to-do list — Raising your app’s price may seem risky, but many indie developers are overly cautious. A/B testing can help you safely explore the impact of different price points without significant customer backlash.

About Guest


👨‍💻
Independent app developer and creator of HabitKit and Liftbear.

💡Sebastian began his career as a corporate web developer and became a full-time indie app developer after his habit-tracking app HabitKit took off.


👋
LinkedIn

Follow us on X:

Episode Highlights

[1:04] Web versus mobile: What motivated Sebastian to switch from web to mobile app development.

[4:17] Free solo: Having a corporate day job might not let you stretch your creative muscles as much as building your own concepts.

[6:43] Drive: If you’re going to build an indie app or venture-backed startup, make sure it’s something you need to do.

[12:13] Risky business: The riskiness of leaving a full-time job to pursue an indie venture is different for everyone, depending on life stage, finances, and family obligations.

[16:39] Just ship it: Your first idea might not be great, but getting started will lead to new, better ideas.

[24:04] If at first you don’t succeed: Sometimes it’s better to give up on an idea that isn’t working so you can focus on one with better product-market fit.

[28:38] Doing the (side) hustle: Making the decision to keep your day job or fully commit to your side gig can be tough.

[34:45] Changing the channel: The app stores are a black box — it’s a good idea to invest in additional acquisition channels in case of algorithm changes.

[38:26] Building in public: Having a following on social media can be a great source of support and user loyalty outside of the app stores.

[45:00] Raising prices: Don’t be afraid to experiment with higher prices — many apps are leaving money on the table.

  continue reading

106 episoder

Artwork
iconDel
 
Manage episode 425702842 series 2814711
Indhold leveret af David Barnard and Jacob Eiting. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af David Barnard and Jacob Eiting eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

On the podcast: Quitting a job to build your own apps, returning to that job after failing to gain traction, and the inflection point that allowed our guest to finally quit for good.

Key Takeaways:

💡If your first side project doesn’t take off, try again — Reviving a lackluster launch can be tempting, but it might indicate a lack of demand. Instead, start fresh with a new idea and watch for early signs of product-market fit.

💰Invest more in your product once you have “pull” and a channel — Achieving early product-market fit and having a reliable acquisition channel allows you to focus on enhancing your product and experimenting with monetization strategies.

🔞Avoid relying solely on one acquisition channel — While a dependable early channel like ASO is crucial, it comes with risks outside your control. Diversify by investing in owned or paid channels to adapt to changes more effectively.

🧑‍💻Building in public offers numerous advantages — Developing your app publicly immerses you in a supportive community of indie developers, providing motivation, inspiration, and valuable feedback. However, it can also attract copycat competitors.

📈"Test higher prices" should be at the top of your to-do list — Raising your app’s price may seem risky, but many indie developers are overly cautious. A/B testing can help you safely explore the impact of different price points without significant customer backlash.

About Guest


👨‍💻
Independent app developer and creator of HabitKit and Liftbear.

💡Sebastian began his career as a corporate web developer and became a full-time indie app developer after his habit-tracking app HabitKit took off.


👋
LinkedIn

Follow us on X:

Episode Highlights

[1:04] Web versus mobile: What motivated Sebastian to switch from web to mobile app development.

[4:17] Free solo: Having a corporate day job might not let you stretch your creative muscles as much as building your own concepts.

[6:43] Drive: If you’re going to build an indie app or venture-backed startup, make sure it’s something you need to do.

[12:13] Risky business: The riskiness of leaving a full-time job to pursue an indie venture is different for everyone, depending on life stage, finances, and family obligations.

[16:39] Just ship it: Your first idea might not be great, but getting started will lead to new, better ideas.

[24:04] If at first you don’t succeed: Sometimes it’s better to give up on an idea that isn’t working so you can focus on one with better product-market fit.

[28:38] Doing the (side) hustle: Making the decision to keep your day job or fully commit to your side gig can be tough.

[34:45] Changing the channel: The app stores are a black box — it’s a good idea to invest in additional acquisition channels in case of algorithm changes.

[38:26] Building in public: Having a following on social media can be a great source of support and user loyalty outside of the app stores.

[45:00] Raising prices: Don’t be afraid to experiment with higher prices — many apps are leaving money on the table.

  continue reading

106 episoder

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