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1 Flight of the Monarchs: Jaime Rojo on Beauty and Conservation 31:01
076: User Research? Game On with Steve Bromley
Manage episode 355583224 series 3448542
Join the UD Email List at userdefenders.com/join through March 2021 and enter to win a free signed copy of Steve Bromley's new book, "How to be a Games User Researcher"!
Steve Bromley shows us how to level up our user research skills. He illuminates the path to getting started as a Games User Researcher. He inspires us to use our user research superpower and insights to make things better for our users. He teaches us techniques he's used to actually enjoy synthesizing data more. He reveals how many user's is enough–spoiler alert...it depends. He challenges us ethically to be responsible for the consequences of what we're designing. He also motivates us to document as we go, but also to be sure and stop to reflect every once in a while.
- Most Important Question (4:40)
- History + Evolution of Games User Research (6:59)
- Differences Between Games UR vs. Software UR (16:55)
- How Do You Measure Delight? (20:30)
- The Dark Side of Gaming (26:39)
- Who's Responsible? (29:59)
- Recommended Path to Games UR (37:42)
- The Light Side of Gaming (42:21)
- How Can We Enjoy Synthesizing Data More? (46:00)
- How Many Users is Enough? (49:59)
- What's Your Why? (53:32)
- What's Your UX Superpower? (55:30)
- What's Your UX Kryptonite? (57:35)
- What's Your UX Superhero Name? (60:00)
- Habit of Success (60:33)
- Invincible Resource (61:24)
- Best Advice for Aspiring Games UR's (62:09)
- Connect & Keep Up (63:00)
Check out the detailed show notes including mentioned links, transcript and Eli Jorgensen's astonishing superhero artwork at userdefenders.com/076
This episode is made possible by Editor X. Editor X gives you a wide workspace with total CSS control powered by smooth drag & drop on a platform where every tiny detail has been carefully considered. That means you can let your creativity run wild and build your most creative sites yet. I can keep trying to describe it to you, but you should really go see it for yourself. Visit userdefenders.com/EditorX and discover a new standard in web design
108 episoder
Manage episode 355583224 series 3448542
Join the UD Email List at userdefenders.com/join through March 2021 and enter to win a free signed copy of Steve Bromley's new book, "How to be a Games User Researcher"!
Steve Bromley shows us how to level up our user research skills. He illuminates the path to getting started as a Games User Researcher. He inspires us to use our user research superpower and insights to make things better for our users. He teaches us techniques he's used to actually enjoy synthesizing data more. He reveals how many user's is enough–spoiler alert...it depends. He challenges us ethically to be responsible for the consequences of what we're designing. He also motivates us to document as we go, but also to be sure and stop to reflect every once in a while.
- Most Important Question (4:40)
- History + Evolution of Games User Research (6:59)
- Differences Between Games UR vs. Software UR (16:55)
- How Do You Measure Delight? (20:30)
- The Dark Side of Gaming (26:39)
- Who's Responsible? (29:59)
- Recommended Path to Games UR (37:42)
- The Light Side of Gaming (42:21)
- How Can We Enjoy Synthesizing Data More? (46:00)
- How Many Users is Enough? (49:59)
- What's Your Why? (53:32)
- What's Your UX Superpower? (55:30)
- What's Your UX Kryptonite? (57:35)
- What's Your UX Superhero Name? (60:00)
- Habit of Success (60:33)
- Invincible Resource (61:24)
- Best Advice for Aspiring Games UR's (62:09)
- Connect & Keep Up (63:00)
Check out the detailed show notes including mentioned links, transcript and Eli Jorgensen's astonishing superhero artwork at userdefenders.com/076
This episode is made possible by Editor X. Editor X gives you a wide workspace with total CSS control powered by smooth drag & drop on a platform where every tiny detail has been carefully considered. That means you can let your creativity run wild and build your most creative sites yet. I can keep trying to describe it to you, but you should really go see it for yourself. Visit userdefenders.com/EditorX and discover a new standard in web design
108 episoder
Alle episoder
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1 080: Everything I Know (So Far) on Landing a Job in UX with Jason Ogle 1:24:35
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1 079: Listener Spotlight – Landing My First UX Job 1:35:14
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1 078: There and Back (and Forward) Again with Bob Baxley 2:13:39
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1 077: Conflict Resolution for People Who Hate Conflict with Josh Mauldin 1:04:16
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1 076: User Research? Game On with Steve Bromley 1:12:14
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1 075: You Belong Here with Jessica Gaddis 1:33:31
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1 074: Designers, Mind Your Business with Pek Pongpaet 53:08
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1 073: The Unstoppable Designer with Jeff Gothelf 59:24
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1 072: Everyone's a UX Designer with Jared Spool 1:10:05
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1 What the Next Season is Looking Like... 21:57
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1 071: User Defenders Live – A Panel on Design Accessibility, Diversity & Ethics with Mina Markham, Derek Featherstone and Farai Madzima 1:01:22
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1 070: Harnessing Life Experiences in Design with Shaheena Attarwala 1:27:02
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1 069: We Are All Pioneers with Sophia Prater 1:04:39
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1 068: People May be the Most Important Thing You Build as a Designer with Braden Kowitz 1:12:36
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