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How to Get Started With 3D in React | React Universe On Air: Coffee Talk #21

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Manage episode 441617331 series 2944892
Indhold leveret af React Universe On Air. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af React Universe On Air eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Why settle for flat graphics, when you can see the React Universe in 3D? In this Coffee Talk, Jakub invited three very special guests to dig deep into the topic of 3D rendering in React and React Native: 💜 Chris Baumgartner - Maintainer at Poimandres Dev Collective 💜 Cody Bennett - Graphics Engineer at Encube 💜 Mario Pasiński - Callstak’s developer involved in bringing 3D rendering to React Native VisionOS In their discussion, Jakub and his guests discuss the role of 3D in modern applications (going beyond games) and how this specific ecosystem is evolving. They also share practical tips for developers looking to incorporate 3D elements into their applications, from answering the question of whether you actually need to be good at math to do 3D to covering key libraries like React Three Fiber, Three.js, or Babylon.js. You can also expect a deep dive into what WebGPU and WebGL have to offer now, as well as what the future will bring for them and the entire 3D realm. Share your feedback on this episode ✨ https://bit.ly/ct21feedback Check out episode resources on our website 🧠 https://hubs.li/Q02R2fx00 Check out other episodes of our podcast 🎧 https://hubs.li/Q02Q4nGH0 Sign up to receive curated content for tech leaders and developers ✉️ https://hubs.li/Q02Q4nGQ0 Follow us on Twitter 🐦 https://twitter.com/callstackio
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65 episoder

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Manage episode 441617331 series 2944892
Indhold leveret af React Universe On Air. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af React Universe On Air eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Why settle for flat graphics, when you can see the React Universe in 3D? In this Coffee Talk, Jakub invited three very special guests to dig deep into the topic of 3D rendering in React and React Native: 💜 Chris Baumgartner - Maintainer at Poimandres Dev Collective 💜 Cody Bennett - Graphics Engineer at Encube 💜 Mario Pasiński - Callstak’s developer involved in bringing 3D rendering to React Native VisionOS In their discussion, Jakub and his guests discuss the role of 3D in modern applications (going beyond games) and how this specific ecosystem is evolving. They also share practical tips for developers looking to incorporate 3D elements into their applications, from answering the question of whether you actually need to be good at math to do 3D to covering key libraries like React Three Fiber, Three.js, or Babylon.js. You can also expect a deep dive into what WebGPU and WebGL have to offer now, as well as what the future will bring for them and the entire 3D realm. Share your feedback on this episode ✨ https://bit.ly/ct21feedback Check out episode resources on our website 🧠 https://hubs.li/Q02R2fx00 Check out other episodes of our podcast 🎧 https://hubs.li/Q02Q4nGH0 Sign up to receive curated content for tech leaders and developers ✉️ https://hubs.li/Q02Q4nGQ0 Follow us on Twitter 🐦 https://twitter.com/callstackio
  continue reading

65 episoder

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