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Building a Level Viewer for The Legend Of Zelda - Twilight Princess

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Manage episode 432441284 series 3474159
Indhold leveret af HackerNoon. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af HackerNoon eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/building-a-level-viewer-for-the-legend-of-zelda-twilight-princess.
I programmed a web BMD viewer for Twilight Princess because I am fascinated by analyzing levels and immersing myself in the details of how they were made.
Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #reverse-engineering, #bmd, #game-development, #the-legend-of-zelda, #level-design, #web-bmd-viewer, #level-viewer-for-zelda-game, #hackernoon-top-story, and more.
This story was written by: @hackerclz1yf3a00000356r1e6xb368. Learn more about this writer by checking @hackerclz1yf3a00000356r1e6xb368's about page, and for more stories, please visit hackernoon.com.
I started programming a web BMD viewer for Twilight Princess (Nintendo GameCube) because I love this game and as a game producer, I am fascinated by analyzing levels and immersing myself in the details of how they were made.

  continue reading

346 episoder

Artwork
iconDel
 
Manage episode 432441284 series 3474159
Indhold leveret af HackerNoon. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af HackerNoon eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

This story was originally published on HackerNoon at: https://hackernoon.com/building-a-level-viewer-for-the-legend-of-zelda-twilight-princess.
I programmed a web BMD viewer for Twilight Princess because I am fascinated by analyzing levels and immersing myself in the details of how they were made.
Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #reverse-engineering, #bmd, #game-development, #the-legend-of-zelda, #level-design, #web-bmd-viewer, #level-viewer-for-zelda-game, #hackernoon-top-story, and more.
This story was written by: @hackerclz1yf3a00000356r1e6xb368. Learn more about this writer by checking @hackerclz1yf3a00000356r1e6xb368's about page, and for more stories, please visit hackernoon.com.
I started programming a web BMD viewer for Twilight Princess (Nintendo GameCube) because I love this game and as a game producer, I am fascinated by analyzing levels and immersing myself in the details of how they were made.

  continue reading

346 episoder

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