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E41: The offloaded brain, part 1: behavior

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Manage episode 379572119 series 3373101
Indhold leveret af Brian Marick. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Brian Marick eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Embodied or Ecological Cognition is an offshoot of cognitive science that rejects or minimizes one of its axioms: that the computer is a good analogy for the brain. That is, that the brain receives inputs from the senses; computes with that input as well as with goals, plans, and stored representations of the world; issues instructions to the body; and GOTO PERCEPTION. The offshoot gives a larger causal role to the environment and the body, and a lesser role to the brain. Why store instructions in the brain if the arrangement of body-in-environment can be used to make it automatic?

This episode contains explanations of fairly unintelligent behavior. Using them, I fancifully extract five design rules that a designer-of-animals might have used. In the next episode, I'll apply those rules to workplace and process design. In the final episode, I'll address what the offshoot has to say about more intelligent behavior.

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Credits

The picture of a diving gannet is from the Busy Brains at Sea blog, and is licensed CC BY-NC-ND 3.0 Deed.

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48 episoder

Artwork
iconDel
 
Manage episode 379572119 series 3373101
Indhold leveret af Brian Marick. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Brian Marick eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Embodied or Ecological Cognition is an offshoot of cognitive science that rejects or minimizes one of its axioms: that the computer is a good analogy for the brain. That is, that the brain receives inputs from the senses; computes with that input as well as with goals, plans, and stored representations of the world; issues instructions to the body; and GOTO PERCEPTION. The offshoot gives a larger causal role to the environment and the body, and a lesser role to the brain. Why store instructions in the brain if the arrangement of body-in-environment can be used to make it automatic?

This episode contains explanations of fairly unintelligent behavior. Using them, I fancifully extract five design rules that a designer-of-animals might have used. In the next episode, I'll apply those rules to workplace and process design. In the final episode, I'll address what the offshoot has to say about more intelligent behavior.

Sources

Mentioned or relevant

Credits

The picture of a diving gannet is from the Busy Brains at Sea blog, and is licensed CC BY-NC-ND 3.0 Deed.

  continue reading

48 episoder

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