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Episode 27: Kingdom Rush: What makes a successful game franchise? With Ironhide Games

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Indhold leveret af Liftoff. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Liftoff eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode of the Mobile Gamedev Playbook, Ariel Coppes, Lead Game Engineer at Ironhide Games, talks about the success of the Kingdom Rush franchise with GameRefinery by Vungle analyst Erno Kiiski and our host, Jon Jordan.
We delve into making games for the premium market, releasing games cross-platform, stepping into F2P games, and the highs and lows that come with developing a franchise of successful mobile games.
You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.
Please subscribe and leave a review!
Thanks for listening,
The Mobile GameDev Playbook

  continue reading

58 episoder

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iconDel
 
Manage episode 321033918 series 2626602
Indhold leveret af Liftoff. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Liftoff eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode of the Mobile Gamedev Playbook, Ariel Coppes, Lead Game Engineer at Ironhide Games, talks about the success of the Kingdom Rush franchise with GameRefinery by Vungle analyst Erno Kiiski and our host, Jon Jordan.
We delve into making games for the premium market, releasing games cross-platform, stepping into F2P games, and the highs and lows that come with developing a franchise of successful mobile games.
You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.
Please subscribe and leave a review!
Thanks for listening,
The Mobile GameDev Playbook

  continue reading

58 episoder

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