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Unlocking Telegram’s Gaming Potential with Daniil Shcherbakov from TonTon Games

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Manage episode 449049945 series 1580277
Indhold leveret af Rohit Malhotra. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Rohit Malhotra eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

I am thrilled to have Daniil Shcherbakov, CEO of TonTon Games, a Telegram gaming publisher welcomed into Binance Labs' incubation program. Daniil holds a MBA from Cambridge Business School

In this episode, Daniil Shcherbakov, co-founder and CEO of TonTon Games, shares his journey from studying computer science to launching TonTon Games within Telegram's ecosystem. He delves into TonTon Games' unique strategy for long-term growth, the blue ocean opportunities within Telegram, and the company's commitment to genuine gaming experiences. Daniil offers valuable insights into user acquisition, sustainable monetization, and balancing creativity with data-driven decisions in gaming, and much more!

Subscribe on Spotify

Subscribe on YouTube

Subscribe on iTunes

Learn

* How does Daniil approach monetization in your games while maintaining a positive user experience?

* What are the single biggest mistakes companies make with content today?

* What trends does Daniil see emerging in the casual mobile gaming market?

* What is your favourite business book? –Atomic Habits

* What is your favourite online tool? –Use Bubbles

* If you could go back to when you started working, what is the one thing you would have focused on? – Start company earlier

Timestamps

0:00 - Introduction to Daniil, CEO of TonTon Games.

1:30 - Daniil shares his background, his shift from a family of doctors to pursuing computer science, and discovering his passion for tech.

5:45 - His experience of joining Fibrum, an early startup where he created the company’s name.

10:45 - Daniil describes the camaraderie he built with classmates and the benefits of Cambridge's smaller, diverse class.

13:00 - Founding of TonTon Games and the blend of his passion for gaming and startups.

14:45 - TonTon Games’ focus on Telegram as a gaming platform and the “blue ocean” opportunity in this space.

16:30 - Overview of how Telegram's ecosystem for games is similar to WeChat's in China.

18:15 - Daniil explains TonTon Games’ strategy of avoiding “pump and dump” schemes and instead focusing on long-term incentives.

20:45 - Discussion on acquiring users, including their approach to organic growth through influencers.

23:00 - Success of their flagship game, DFT, which reached top 10 grossing apps on Telegram.

24:30 - Daniil explains why they are not creating their own token and instead focus on sustainable mechanics.

27:00 - How they evaluate and collaborate with development teams before entering formal agreements.

28:30 - Explanation of the iterative approach to user acquisition and maintaining platform stability.

31:00 - Strategy for monetizing games while respecting user experience.

33:00 - Importance of data analysis in game development and Daniil’s insights on balancing gut feeling and metrics.

35:00 - Daniil’s thoughts on the future of mobile gaming, especially in emerging markets.

39:00 - Advice for budding game developers about the future of gaming demographics.

45:00 - Daniil’s perspective on AI, highlighting that it’s a helpful tool rather than a replacement.

Daniil’s Links

LDN– https://www.linkedin.com/in/shcherbakovds/

Website - https://tonton.games/

My Links

Podcast: https://lifeselfmastery.com/itunes

YouTube: youtube.com/lifeselfmastery

Twitter: https://twitter.com/rohitmal

5-day email course: www.enterprisesalesexpertise.com


This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit partnergrow.substack.com
  continue reading

236 episoder

Artwork
iconDel
 
Manage episode 449049945 series 1580277
Indhold leveret af Rohit Malhotra. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Rohit Malhotra eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

I am thrilled to have Daniil Shcherbakov, CEO of TonTon Games, a Telegram gaming publisher welcomed into Binance Labs' incubation program. Daniil holds a MBA from Cambridge Business School

In this episode, Daniil Shcherbakov, co-founder and CEO of TonTon Games, shares his journey from studying computer science to launching TonTon Games within Telegram's ecosystem. He delves into TonTon Games' unique strategy for long-term growth, the blue ocean opportunities within Telegram, and the company's commitment to genuine gaming experiences. Daniil offers valuable insights into user acquisition, sustainable monetization, and balancing creativity with data-driven decisions in gaming, and much more!

Subscribe on Spotify

Subscribe on YouTube

Subscribe on iTunes

Learn

* How does Daniil approach monetization in your games while maintaining a positive user experience?

* What are the single biggest mistakes companies make with content today?

* What trends does Daniil see emerging in the casual mobile gaming market?

* What is your favourite business book? –Atomic Habits

* What is your favourite online tool? –Use Bubbles

* If you could go back to when you started working, what is the one thing you would have focused on? – Start company earlier

Timestamps

0:00 - Introduction to Daniil, CEO of TonTon Games.

1:30 - Daniil shares his background, his shift from a family of doctors to pursuing computer science, and discovering his passion for tech.

5:45 - His experience of joining Fibrum, an early startup where he created the company’s name.

10:45 - Daniil describes the camaraderie he built with classmates and the benefits of Cambridge's smaller, diverse class.

13:00 - Founding of TonTon Games and the blend of his passion for gaming and startups.

14:45 - TonTon Games’ focus on Telegram as a gaming platform and the “blue ocean” opportunity in this space.

16:30 - Overview of how Telegram's ecosystem for games is similar to WeChat's in China.

18:15 - Daniil explains TonTon Games’ strategy of avoiding “pump and dump” schemes and instead focusing on long-term incentives.

20:45 - Discussion on acquiring users, including their approach to organic growth through influencers.

23:00 - Success of their flagship game, DFT, which reached top 10 grossing apps on Telegram.

24:30 - Daniil explains why they are not creating their own token and instead focus on sustainable mechanics.

27:00 - How they evaluate and collaborate with development teams before entering formal agreements.

28:30 - Explanation of the iterative approach to user acquisition and maintaining platform stability.

31:00 - Strategy for monetizing games while respecting user experience.

33:00 - Importance of data analysis in game development and Daniil’s insights on balancing gut feeling and metrics.

35:00 - Daniil’s thoughts on the future of mobile gaming, especially in emerging markets.

39:00 - Advice for budding game developers about the future of gaming demographics.

45:00 - Daniil’s perspective on AI, highlighting that it’s a helpful tool rather than a replacement.

Daniil’s Links

LDN– https://www.linkedin.com/in/shcherbakovds/

Website - https://tonton.games/

My Links

Podcast: https://lifeselfmastery.com/itunes

YouTube: youtube.com/lifeselfmastery

Twitter: https://twitter.com/rohitmal

5-day email course: www.enterprisesalesexpertise.com


This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit partnergrow.substack.com
  continue reading

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