Artwork

Indhold leveret af ironSource and IronSource / Melissa Zeloof. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af ironSource and IronSource / Melissa Zeloof eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Player FM - Podcast-app
Gå offline med appen Player FM !

ironSource | Growth Loop, Step 2: Monetizing F2P Games

37:00
 
Del
 

Manage episode 296344220 series 2039495
Indhold leveret af ironSource and IronSource / Melissa Zeloof. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af ironSource and IronSource / Melissa Zeloof eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
In the third episode of LevelUp’s Growth Loop mini-series, ironSource’s VP Growth Yevgeny Peres walks us through Stage 2 of the Growth Loop: Monetization. Yevgeny explains to us that the Growth Loop is just as valuable for IAP-based games as ad-based games, best practices for setting up rewarded video and interstitials, and key metrics to keep track of and monetization tests to conduct. Read the edited highlights here: https://www.ironsrc.com/podcasts/breaking-down-the-growth-loop-part-2/
  continue reading

112 episoder

Artwork
iconDel
 
Manage episode 296344220 series 2039495
Indhold leveret af ironSource and IronSource / Melissa Zeloof. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af ironSource and IronSource / Melissa Zeloof eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
In the third episode of LevelUp’s Growth Loop mini-series, ironSource’s VP Growth Yevgeny Peres walks us through Stage 2 of the Growth Loop: Monetization. Yevgeny explains to us that the Growth Loop is just as valuable for IAP-based games as ad-based games, best practices for setting up rewarded video and interstitials, and key metrics to keep track of and monetization tests to conduct. Read the edited highlights here: https://www.ironsrc.com/podcasts/breaking-down-the-growth-loop-part-2/
  continue reading

112 episoder

Semua episode

×
 
Loading …

Velkommen til Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Hurtig referencevejledning