Show notes are at https://stevelitchfield.com/sshow/chat.html
…
continue reading
Indhold leveret af Knox Game Design. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Knox Game Design eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Player FM - Podcast-app
Gå offline med appen Player FM !
Gå offline med appen Player FM !
Texture Mapping – Knox Game Design, February 2024
MP3•Episode hjem
Manage episode 403732808 series 1093732
Indhold leveret af Knox Game Design. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Knox Game Design eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Explanation of how to create a texture mapped box by reading a BMP image file and displaying with OpenGL. Then how to create that same texture mapped the box in Blender to export into FBX format. The model is then imported and displayed multiple different game development environments, such as Unity, MonoGame, Godot, and Unreal … Continue reading Texture Mapping – Knox Game Design, February 2024 →
…
continue reading
102 episoder
MP3•Episode hjem
Manage episode 403732808 series 1093732
Indhold leveret af Knox Game Design. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Knox Game Design eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Explanation of how to create a texture mapped box by reading a BMP image file and displaying with OpenGL. Then how to create that same texture mapped the box in Blender to export into FBX format. The model is then imported and displayed multiple different game development environments, such as Unity, MonoGame, Godot, and Unreal … Continue reading Texture Mapping – Knox Game Design, February 2024 →
…
continue reading
102 episoder
Alle episoder
×Velkommen til Player FM!
Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.