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How In-Game Experiences Enable New Licensing Revenue for IP Owners
Manage episode 457100314 series 3579126
This week on IPWatchdog Unleashed we are going to dive into the online gaming and game development world in a conversation about gaming, intellectual property, licensing, game development, branding and much more. Our conversation this week focuses on Spaceport Technologies, which is a technology company that enables brand owners to monetize their IP and game platforms to offer content creators the ability to license the use of those brands within their game environment. To do this Spaceport uses innovative technology that reduces transaction costs and allows for the monetization of intellectual property assets. In fact, through the use of Spaceport protocols and apps the acquisition of rights and payment for those rights through numerous small dollar value transactions is not just faster and easier, the deals actually become possible.
So, with that backdrop, let me introduce our guests. First is Dan Temkin, who is General Counsel and Head of Intellectual Property for Spaceport Technologies. He began his career working for Procter & Gamble, where he spent nearly a decade. It was while he was at P&G that he became first introduced to intellectual property, telling me that as he worked with the IP attorneys, he came to the conclusion that what they were working on was “a lot more interesting” than what he was working on. Reaching that conclusion led him to Boston University for law school and ultimately a career in intellectual property law.
Our second guest this week is Jay Kolbe, a co-founder of Impact Partners, which is a strategic communications firm that focuses on family offices, venture capital and startup founders. Jay is a specialist in marketing technology-focused PR. He develops influential communications programs that increase the valuation of the companies he advises. And in addition to working with Spaceport, Jay also works with Josh Harlan and Harlan Capital, who we spoke with several weeks ago about how they invest in and monetize recurring IP revenue streams.
Visit us online at IPWatchdog.com.
You can also visit our channels at YouTube, LinkedIn, X, Instagram and Facebook.
43 episoder
Manage episode 457100314 series 3579126
This week on IPWatchdog Unleashed we are going to dive into the online gaming and game development world in a conversation about gaming, intellectual property, licensing, game development, branding and much more. Our conversation this week focuses on Spaceport Technologies, which is a technology company that enables brand owners to monetize their IP and game platforms to offer content creators the ability to license the use of those brands within their game environment. To do this Spaceport uses innovative technology that reduces transaction costs and allows for the monetization of intellectual property assets. In fact, through the use of Spaceport protocols and apps the acquisition of rights and payment for those rights through numerous small dollar value transactions is not just faster and easier, the deals actually become possible.
So, with that backdrop, let me introduce our guests. First is Dan Temkin, who is General Counsel and Head of Intellectual Property for Spaceport Technologies. He began his career working for Procter & Gamble, where he spent nearly a decade. It was while he was at P&G that he became first introduced to intellectual property, telling me that as he worked with the IP attorneys, he came to the conclusion that what they were working on was “a lot more interesting” than what he was working on. Reaching that conclusion led him to Boston University for law school and ultimately a career in intellectual property law.
Our second guest this week is Jay Kolbe, a co-founder of Impact Partners, which is a strategic communications firm that focuses on family offices, venture capital and startup founders. Jay is a specialist in marketing technology-focused PR. He develops influential communications programs that increase the valuation of the companies he advises. And in addition to working with Spaceport, Jay also works with Josh Harlan and Harlan Capital, who we spoke with several weeks ago about how they invest in and monetize recurring IP revenue streams.
Visit us online at IPWatchdog.com.
You can also visit our channels at YouTube, LinkedIn, X, Instagram and Facebook.
43 episoder
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1 $80 Trillion and Growing: Why IP Matters More Than Ever 24:21

1 Doing My Very Best to Get it Right: A Conversation with Judge John Holcomb 55:15

1 Patent System in Crisis: Backlogs, Examiner Layoffs & Judicial Overreach 24:22

1 Engines of Innovation: How Universities Propel America Forward 48:09

1 Standards, AI & the Data Transparency Imperative 54:51

1 Patents and the Future of the PTO in Trump's Second Term 55:57

1 Bad Patents, Thwarted Patent Reform, and a Failure to Adapt 44:18

1 Building a Better Mouse Trap: How to Succeed as an Entrepreneur 52:15

1 Law & Politics of Drug Price Controls & Pharma Innovation 48:58

1 What Went Wrong and How do we Fix the Patent System? 59:43

1 Patent Pools, Patent Dealmaking and Outrageously Good Audio 51:41

1 The Role of Patents in Innovation History, From the Industrial Revolution to Today 55:15

1 How In-Game Experiences Enable New Licensing Revenue for IP Owners 47:33

1 Thoughtfully and Intentionally Building and Managing an In-House IP Team 54:57

1 Using Trademarks & Trade Dress to Fight Counterfeits & Copycats 49:13


1 False PTO Narratives and the Urgent Need for PTAB Reform 31:14

1 Monetizing Streams of Revenue Backed by Intangible Assets 39:54

1 U.S. National Security and Competitiveness Begin with IP 51:32

1 The Judge Newman Story in Her Own Words 51:55


1 Helping Small Businesses with Innovation and IP 45:25

1 The Most Important Issues Facing the IP Industry 31:45

1 Patents, Trade Secrets & AI with WIPO's András Jókúti 40:12

1 Is it Time to Abolish the Federal Circuit? 24:44

1 Perspectives on Patent Trolls and Efficient Infringement 48:40

1 Problems, Solutions and the Case for Patents 59:05

1 An In-House Counsel View on Patent Strategy and Building Relationships 55:26
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