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How to die in Morgue DevPodcast #012 | Game-Producing, Peitsche & Milestones

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Indhold leveret af How to die in a Morgue Team. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af How to die in a Morgue Team eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
In der zwölften Folge des **How to die in Morgue DevPodcast** sprechen wir mit Gamestudio-Gründer Ben über das Producing eines Games. Dabei gehen wir unter anderem um Milestone-Planung, Budgetierung und Umsatzprognosen ein.
* [YouTube-Kanal der Pixel Maniacs](https://www.youtube.com/channel/UChLh5RZrSKCG-viuiU8C0Ew/videos)
* [Stream-Mitschnitt "Umsatzprognose für ein Steam-Game"](https://www.youtube.com/watch?v=iy2o2xXALuE)
* [Bens Gamasutra-Artikel "Why We Canned a $2M App Business to Make Indie Games" ](https://www.gamasutra.com/blogs/BenjaminLochmann/20180108/312644/Why_We_Canned_a_2M_App_Business_to_Make_Indie_Games.php)
* [Twitch-Kanal der Pixel Maniacs](https://www.twitch.tv/pixel_maniacs)
Feedback: podcast[ät]howtodieinamorgue.de oder via FB: facebook.com/Howtodieinamorgue
Bei iTunes abonnieren - https://itunes.apple.com/de/podcast/how-to-die-in-a-morgue-devpodcast/id1291847815?l=de
  continue reading

37 episoder

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Fetch error

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Manage episode 336276357 series 1652261
Indhold leveret af How to die in a Morgue Team. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af How to die in a Morgue Team eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
In der zwölften Folge des **How to die in Morgue DevPodcast** sprechen wir mit Gamestudio-Gründer Ben über das Producing eines Games. Dabei gehen wir unter anderem um Milestone-Planung, Budgetierung und Umsatzprognosen ein.
* [YouTube-Kanal der Pixel Maniacs](https://www.youtube.com/channel/UChLh5RZrSKCG-viuiU8C0Ew/videos)
* [Stream-Mitschnitt "Umsatzprognose für ein Steam-Game"](https://www.youtube.com/watch?v=iy2o2xXALuE)
* [Bens Gamasutra-Artikel "Why We Canned a $2M App Business to Make Indie Games" ](https://www.gamasutra.com/blogs/BenjaminLochmann/20180108/312644/Why_We_Canned_a_2M_App_Business_to_Make_Indie_Games.php)
* [Twitch-Kanal der Pixel Maniacs](https://www.twitch.tv/pixel_maniacs)
Feedback: podcast[ät]howtodieinamorgue.de oder via FB: facebook.com/Howtodieinamorgue
Bei iTunes abonnieren - https://itunes.apple.com/de/podcast/how-to-die-in-a-morgue-devpodcast/id1291847815?l=de
  continue reading

37 episoder

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