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Making SNES ROMS with C# and Matthew Shapiro's DotnetSnes

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Manage episode 480156070 series 2113983
Indhold leveret af Scott Hanselman. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Scott Hanselman eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

What if you could craft Super Nintendo ROMs using the power of C#? In this episode, Scott Hanselman dives into the world of retro game development with Matthew Shapiro, the creator of DotnetSnes—a tool that enables developers to build SNES games with modern .NET technology. They explore how the project works, the challenges of programming for classic hardware, and what this means for indie game developers and hobbyists alike. Whether you’re a nostalgic gamer or a coding enthusiast, this conversation is packed with insights that bridge the old-school and the cutting-edge.

  continue reading

1028 episoder

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Manage episode 480156070 series 2113983
Indhold leveret af Scott Hanselman. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Scott Hanselman eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

What if you could craft Super Nintendo ROMs using the power of C#? In this episode, Scott Hanselman dives into the world of retro game development with Matthew Shapiro, the creator of DotnetSnes—a tool that enables developers to build SNES games with modern .NET technology. They explore how the project works, the challenges of programming for classic hardware, and what this means for indie game developers and hobbyists alike. Whether you’re a nostalgic gamer or a coding enthusiast, this conversation is packed with insights that bridge the old-school and the cutting-edge.

  continue reading

1028 episoder

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