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C101 83: TWIT API - 4 of 4 - David Diers explains how to account for expanding the TWiT API with new versions.

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Indhold leveret af Leo Laporte. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Leo Laporte eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

David Diers closes out his explanation of the TWiT API, plus we discuss Pixar in a Box, developing Android games with Kilobolt, and Unity vs. Unreal Engine 4

Hosts: Fr. Robert Ballecer, SJ and Louis Maresca

Guests: Patrick Delahanty and David Diers

Subscribe and get Coding 101 automatically at https://twit.tv/code

Follow @PadreSJ and @LouMM on Twitter.

Bandwidth for Coding 101 is provided by CacheFly.

Sponsors:

  continue reading

38 episoder

Artwork
iconDel
 
Manage episode 256585794 series 32757
Indhold leveret af Leo Laporte. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Leo Laporte eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

David Diers closes out his explanation of the TWiT API, plus we discuss Pixar in a Box, developing Android games with Kilobolt, and Unity vs. Unreal Engine 4

Hosts: Fr. Robert Ballecer, SJ and Louis Maresca

Guests: Patrick Delahanty and David Diers

Subscribe and get Coding 101 automatically at https://twit.tv/code

Follow @PadreSJ and @LouMM on Twitter.

Bandwidth for Coding 101 is provided by CacheFly.

Sponsors:

  continue reading

38 episoder

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