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RealtimeUK's Game Cinematics with Chris Scubli - GameDev Ep. 45

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Indhold leveret af Autodesk GameDev. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Autodesk GameDev eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Matthew chats with Chris Scubli of RealtimeUK about his day to day as a cinematics finishing artist. Chris was heavily involved in the creation of cinematics for both World of Tanks War Stories and the sci-fi multiplayer game, Dreadnought. Chris has a lot of great insights into the entire process from start to finish, including working with clients to ensure the cinematic meets their needs.
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8 episoder

Artwork
iconDel
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on October 01, 2023 15:05 (1+ y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 189346737 series 1159497
Indhold leveret af Autodesk GameDev. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Autodesk GameDev eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
Matthew chats with Chris Scubli of RealtimeUK about his day to day as a cinematics finishing artist. Chris was heavily involved in the creation of cinematics for both World of Tanks War Stories and the sci-fi multiplayer game, Dreadnought. Chris has a lot of great insights into the entire process from start to finish, including working with clients to ensure the cinematic meets their needs.
  continue reading

8 episoder

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