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Episode 205: Time for Playtime

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Manage episode 408971519 series 3511970
Indhold leveret af Android Developers. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Android Developers eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode, Tor, Romain, and Chet talk with Aurash Mahbod from the Play Games team at Google -- covering trends in mobile games, challenges for Android games developers, console games, and more!

Chapters:

Intro (00:00)

What’s Aurash working on currently? (02:40)

How much is Play store providing users with content based on previous interests? (05:29)

Longstanding games vs new games (08:34)

Mobile gaming vs console (10:07)

Are there stats on what type of games people are playing? (18:07)

Difficulties and solutions for transitioning games from various devices (21:14)

Movie corner - War Games (25:15)

How does Play console help devs optimize engagement? (26:23)

What is the breakdown of tools that devs actually use for games? (27:53)

Reducing the backend costs for devs (30:18)

Where does loyalty content surface? (34:28)

Balancing add load (35:16)

Cloud saves (38:18)

Aurash’s history with Play store (42:18)

Wrap up (42:58)

Romain: @romainguy, threads.net/@romainguy, [email protected]

Tor: threads.net/@tor.norbye and [email protected]

Chet: @chethaase, threads.net/@chet.haase, and [email protected]

Aurash: https://twitter.com/aurash - @aurash

Catch videos on YouTube → https://goo.gle/adb-podcast

  continue reading

212 episoder

Artwork
iconDel
 
Manage episode 408971519 series 3511970
Indhold leveret af Android Developers. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Android Developers eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode, Tor, Romain, and Chet talk with Aurash Mahbod from the Play Games team at Google -- covering trends in mobile games, challenges for Android games developers, console games, and more!

Chapters:

Intro (00:00)

What’s Aurash working on currently? (02:40)

How much is Play store providing users with content based on previous interests? (05:29)

Longstanding games vs new games (08:34)

Mobile gaming vs console (10:07)

Are there stats on what type of games people are playing? (18:07)

Difficulties and solutions for transitioning games from various devices (21:14)

Movie corner - War Games (25:15)

How does Play console help devs optimize engagement? (26:23)

What is the breakdown of tools that devs actually use for games? (27:53)

Reducing the backend costs for devs (30:18)

Where does loyalty content surface? (34:28)

Balancing add load (35:16)

Cloud saves (38:18)

Aurash’s history with Play store (42:18)

Wrap up (42:58)

Romain: @romainguy, threads.net/@romainguy, [email protected]

Tor: threads.net/@tor.norbye and [email protected]

Chet: @chethaase, threads.net/@chet.haase, and [email protected]

Aurash: https://twitter.com/aurash - @aurash

Catch videos on YouTube → https://goo.gle/adb-podcast

  continue reading

212 episoder

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