Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better a ...
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From the lull state to the pog state, welcome to The Pog State, the official LCK Global podcast. The Pog State is the place to be to catch up on what’s going on in the LCK through the eyes of the international LCK Global team. Hope you enjoy the episodes and stay tuned for more. Come join the fun! Stay classy.
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Roflgator, former competitive Leage of Legends player, retired professional Overwatch player and team coach now fulltime livestreamer on Twitch invites friends to discuss video gaming and things in general.
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THE POG STATE I EP 70 - Worlds & Mustaches
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Welcome Poggers! In this episode everyone makes fun of Chronicler's new fashion choice and then talk about Worlds for a tiny bit. Enjoy!Af Riot Games Korea
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E72: How to Engage Players and Improve Retention through Flow with Kevin Scheepers
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Welcome to Episode 72 of the Building Better Games Podcast! We’re getting back into flow, this time focusing on players and game design. Kevin Scheepers, the founder of FlowMate and GameWell, will be talking about how you can build flow into your games to improve engagement. Have you ever felt completely immersed in a game, losing track of time and…
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E71: How Baldur’s Gate 3’s Story And Cinematics Were Built with John O’brien and Greg Lidstone
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Welcome to the BBG podcast! Today, we venture into the heart of Larian Studios, the creative minds behind the critically acclaimed Baldur's Gate 3. John O'Brien and Greg Lidstone unveil the culture and processes behind the game’s cinematic development, offering insights into adapting to an evolving story and nurturing a collaborative environment. K…
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THE POG STATE I EP 69 - Turn up the HEAT!
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Welcome back Poggers! Things are heating up as the season heads into the finals!Af Riot Games Korea
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E70: How to Move Faster With Flow in Game Dev with Kevin Scheepers
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Welcome to the BBG podcast, episode 70! In today’s episode, Ben dives deep into the concept of flow with Kevin Scheepers, founder of FlowMade and GameWell. If you’ve ever wondered how to enhance collaboration in your dev teams or struggled with balancing a chaotic calendar, this episode is for you. Kevin shares his passion for creating high-functio…
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THE POG STATE I EP 68 - Who Gets the Comic Sans?
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Welcome back Poggers! In this episode we find out who gets the dreaded Comic Sans in predictions. Then we delve into the dark timeline of the playoffs.Af Riot Games Korea
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E69: How Product Thinking Can Help Your Game with John Cutler
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Welcome to another episode of Building Better Games! Today, we are thrilled to have John Cutler, a capable and experienced product leader with a background in tech (with some game development and music thrown in). John will share his insights on fostering a healthy product culture, maintaining vision, and avoiding common pitfalls in the industry. K…
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THE POG STATE I EP 67 - Playoffs Debate
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Welcome back Poggers! In this episode, our hosts are subject to the whims of Judge Atlus as they debate the playoffs!Af Riot Games Korea
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E68: How to Create an Effective Game Vision with Graham McAllister
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Graham McAllister Returns! We dive deeper into the challenges of vision alignment in game development, helping you improve vision at your studio. Discover practical advice for game dev leaders, the impact of misaligned visions, and strategies to foster better communication and unity within teams. Whether you're a developer or a publisher, this epis…
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THE POG STATE I EP 66 - Bad Boyz for Life
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Welcome back poggers! In this episode we make the dreaded prediction swaps, even though it won't help Atlus at all! Thanks for listening!Af Riot Games Korea
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E67: The #1 Reason Game Dev Fails with Graham McAllister
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In this episode, Ben Carcich and Dr. Graham McAllister explore the concept of vision in game development, highlighting the common challenges and misalignments that teams face. They discuss the importance of a unified vision, how it impacts the final product, and the friction that arises when vision is unclear or miscommunicated. Join us as we delve…
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E66: How to Optimize Game Development with Patric Palm, Founder of Favro
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Welcome to another episode of "Building Better Games." In this episode, Ben sits down with Patric Palm, CEO and founder of Favro, to delve into the intricacies of game development and how modern tools and practices can revolutionize the process. Patric shares his vast experience and provides insights on improving game production, enhancing collabor…
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THE POG STATE | EP 65 - Who's the New Guy? DGON! DGON! DGON!
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Welcome Poggers! Today we are joined by the great and powerful Dgon! Dgon! Dgon!Af Riot Games Korea
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E65: How To Do Game Design During Ideation with Greg Street
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In this episode of "Building Better Games," Benjamin Carcich and Greg Street, also known as Ghostcrawler, delve into the intricacies of game design during the ideation phase. Greg shares his extensive experience from his time working on League of Legends, World of Warcraft, Age of Empires, and his current venture at Fantastic Pixel Castle. Key Disc…
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THE POG STATE | EP 64 - Summer is Back, Baby!
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Welcome back Poggers! Summer is here!
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E64: Why Estimation In Game Dev Is So Hard
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In this episode of "Building Better Games," hosts Benjamin Carcich and Aaron Smith dive into the complex and often frustrating topic of estimation and planning in game development. They address the challenges, misconceptions, and emotional reactions surrounding estimation, drawing on their extensive experience in the industry. The episode also cove…
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E63: People, Products, And Playtests: Staying Connected To Your Players (Republish of Episode 1)
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Episode 63: People, Products, Playtests (Republish of E1 of BBG) Welcome to Building Better Games! Due to Ben's recent knee surgery, we're revisiting one of our most popular episodes from season two. In this episode, originally titled "People, Products, Playtests," we dive deep into the importance of maintaining a strong relationship with the games…
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E62: What Leadership Skills Matter Most in Game Development?
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Are you leveraging the full potential of your leadership role in game development? Or are you stuck in the traditional tech-driven mindset? In this episode of the Building Better Games podcast, hosts Ben and Aaron dissect the common leadership missteps in game development and offer a fresh perspective on what effective leadership really looks like …
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THE POG STATE | EP 63 - MSI 2024 Talk with Aux!
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Welcome Poggers! In this episode we have the privilege of talking with Aux about MSI and have some whacky fun with a tier list!
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EP61: How to Get Promoted in Game Dev
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Titles and seniority impact your ability to drive positive change. It’s worth knowing what promotion looks like so you can have the maximum impact possible. In this episode of the Building Better Games podcast, join hosts Ben and Aaron as they delve into strategies for climbing the career ladder in game development. They explore the often overlooke…
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EP60: Breaking Down GDC 2024 - Upcoming Trends, Triumphs, and Tribulations
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In this episode of the Building Better Games podcast, join hosts Ben and Aaron as they recap GDC 2024, diving deep into the heart of game development, user-generated content (UGC), and the role of AI. Ben and Aaron dissect the changing dynamics of game creation, pondering the sustainability and success of non-lifestyle games amidst a sea of thousan…
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THE POG STATE I EP 62 - Finals Week
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Welcome back poggers!Af Riot Games Korea
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THE POG STATE I EP 61 - Regular Season Recap
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Welcome Poggers! In this episode the gang goes over the regular season and find out who is the biggest loser.Af Riot Games Korea
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EP59: Should You Be a Servant Leader in Game Development?
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Is true leadership about wielding power, or is it the art of empowering others? In this episode, Ben and Aaron tackle the often misunderstood concept of servant leadership within the game development arena. They dissect the myths surrounding the philosophy, highlighting the difference between being a mere servant to the team and truly leading by se…
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EP58 Why Your Favorite Games Are Getting More Expensive to Make
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Why are your favorite games getting more expensive to make? In this episode, Ben and Aaron dive into the escalating dynamics of game development costs and the transformative shift towards user-generated content and indie gaming success. They explore the astronomical budgets of AAA games, touching on examples like GTA 6's rumored $2 billion developm…
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THE POG STATE I EP 60 - Round 1 Recap
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Welcome back Poggers! In this episode the boys look back on Round 1 and Atlus gets even closer to making the worst predictions yet again.Af Riot Games Korea
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EP57 Addressing the Real Issues of Today's Games Industry
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In this episode, Ben and Aaron navigate the intricate landscape of leadership within the gaming industry. They tackle the dichotomy between mobile and traditional gaming leadership, the economic shocks shaking the foundation of game studios, and the contentious monetization strategies dividing industry veterans. Delving deeper, the conversation ill…
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E56 Solving Despair and Burnout in Game Development with Greg Street
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Despair and burnout are commonplace in game development. As leaders, what can we do about that, both to prevent it and solve it when it’s present? In this episode, we're joined by Greg Street, a veteran in the game development industry, currently serving as the Studio Head and Game Director at Fantastic Pixel Castle Greg shares his valuable experie…
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E55 How to fix the Friction Between Creative Directors & Producers
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In this episode, Ben and Aaron delve into the complex interplay between creative direction and executive production in game development. They explore the challenges and pitfalls of aligning creative vision with operational efficiency, emphasizing the importance of collaboration between different leadership roles. The discussion includes real-world …
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THE POG STATE I EP 59 - Atlus Gets Yutted
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Welcome back Poggers! In this episode Atlus gets yutted hard by the boys, while Valdes gets a chance to spreads his wings, Chronicler walks out, and Wolf drops some Korean knowledge, all while playing a cut-throat game of Yut-Nori.Af Riot Games Korea
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THE POG STATE I EP 58 - 2024 LCK SPRING KICK OFF
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Welcome back POGGERS! NEW YEAR NEW SEASON NEW PREDICTIONS - come ring in the new year with the @PogState and listen to what has happened and what is to come in 2024 LCK Spring!Af Riot Games Korea
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E54 How to Design for Live Service Games w/ Head of League of Legends Andrei Van Roon
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In this episode, Andrei Van Roon, the Head of League Studio at Riot Games joined Ben and Aaron to discuss the emergence of live service and gameplay in the gaming industry and how it has become the default expectation for players. Andrei shares insights on the importance of regular updates and content expansion to keep players engaged. He emphasize…
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E53 How Often Should You Release in Game Dev with Josh Thaler
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In this episode, Josh Thaler discusses the mindset and skills required to build successful live service games. He emphasizes the importance of total ownership, where every team member takes responsibility for the features they develop. Josh also highlights the need for empathy and grit in the team, as well as the importance of building a strong tec…
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E52 How to do User Research in Game Dev with Steve Bromley
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Steve Bromley, a games user research consultant, joins Ben and Aaron to discuss the importance of user research in game development. He emphasizes the need for teams to understand their target players and their needs, and to integrate player insights throughout the development process. He also highlights the value of early playtesting and the benef…
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E51 How to Spot a Great Product Manager with Paul Gebel
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Paul Gebel, a product leader with over 20 years of experience, joins Aaron and Ben to discuss the importance of product management in game development. They explore the difference between good and bad product managers, the challenges of the role, and the impact a great product manager can have on a team. They also touch on the need for empathy, com…
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E50 How to Launch a Live Service Game with Serge Knystautas
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Join us in this enlightening episode where Serge Knystautas, a seasoned technologist with extensive experience in the gaming industry, dives into the art of crafting outstanding live services and assembling stellar technology teams. As a leader in game development, Serge brings a wealth of knowledge to the table, discussing the intricate challenges…
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The Divephoria State Worlds 2023 | Episode 5 | Finals, Faker & Frogs
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Welcome to the 5th and final episode of The Divephoria State for Worlds 2023 where Drakos, Azeal, Kobe & Chronicler discuss off-season roster changes, making a GOATed team and their predictions for finals.Af Riot Games Korea
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The Divephoria State Worlds 2023 | Episode 4 | Quarter Finals Recap
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Welcome to the 4th Episode of The Divephoria State for Worlds 2023 where Drakos, Azeal, Kobe & Chronicler recap all the quarter finals action and look ahead to the showdown of our 4 semi finalists.Af Riot Games Korea
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E49 How to Solve Communication Problems at Your Game Studio
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Communication challenges are a common concern in game development studios, but are they the real root issue? In this episode, Aaron and Ben argue that the crux lies in collaboration and the intended outcomes of communication. It's not just about relaying information; it's about the response and actions it triggers. The hosts caution against an exce…
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The Divephoria State Worlds 2023 | Episode 3 | Orianna/Shaco Combo at Worlds??
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Welcome to the 3rd Episode of The Divephoria State for Worlds 2023 where Medic, Dagda, Kobe & Chronicler talk about the upcoming Quarterfinals.Af Riot Games Korea
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The Divephoria State Worlds 2023 | Episode 2 | Gen.G vs. JDG Final??
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Welcome to the 2nd Episode of The Divephoria State for Worlds 2023 where Atlus, Vedius, Kobe & Azael talk about the Swiss stage.Af Riot Games Korea
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E48 Why Agility in Game Dev Is Failing Your Team
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In this episode, Aaron and Ben address the prevailing frustration and cynicism within the game development industry concerning Agile methodologies. They stress the importance of acknowledging the evolving landscape, characterized by a shift from defined to empirical work methods. To facilitate this transition, they introduce the concept of the Six …
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The Divephoria State Worlds 2023 | Episode 1 | Swiss Stage and Predictions
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Welcome to the 1st Episode of The Divephoria State for Worlds 2023 where Atlus, Vedius, Chronicler & Azael look at the upcoming Swiss stage.Af Riot Games Korea
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E47 The 3 Skills You Need to be a World-Class Game Producer
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In this episode, Aaron and Ben delve into their winning model for exceptional game production, highlighting the skills that define successful production. Their perspective: leadership, influence, and systems building are the pivotal yet often overlooked skills to acquire for the “Game Producer” role. Discover the essence of production, which extend…
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E46 The 3 Ways Game Producers Fail and How YOU can Avoid Them
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In this episode, Ben and Aaron delve into the critical role of game production and shed light on common misconceptions and pitfalls often encountered by producers. The discussion uncovers three distinct categories of production traps: suboptimizers, unskilled supporters, and the actively dangerous. Ben and Aaron underscore the importance of steerin…
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E45 How to Become an S-Tier Manager in Games
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Aaron and Ben discuss the challenges of poor management practices in the gaming industry. They explore the lack of transparency, the flawed promotion system, and the need for managers to prioritize their role as people managers. They introduce four principles of being a good boss: growth, integrity, accountability, and advocacy. They emphasize the …
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E44 How to Build Your Game Better in a Live Service World
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Ben and Aaron discuss the importance of understanding where your game falls on the live service spectrum and how that impacts your development process. They emphasize the need to build live service stewardship into the culture of your teams and train new employees to think about the live service. They also stress the importance of setting clear exp…
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THE POG STATE I EP 57 - Finals Frenzy
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Hello poggers! Welcome back with another episode of the POGSTATE! LCK Summer Finals are happening this weekend! Here’s everything you need to know before watching the LCK finals.Af Riot Games Korea
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E43 Why You're Struggling with Collaboration with Jim Benson
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“Most of the failures in any project that I've ever been on have been due to lack of communication, lack of coordination, lack of respect for other people, overemphasis on procedure, as opposed to being able to react elegantly to changes in the situation that you're in.” - Jim Benson This quote is from our guest on today’s episode Jim Benson, who h…
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THE POG STATE I EP 56 - Get Ready for Playoffs!
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Hello poggers! Welcome back with another episode of the POGSTATE! IT’S LCK PLAYOFFS WEEK! 👏 IT’S LCK PLAYOFFS WEEK! 👏 IT’S LCK PLAYOFFS WEEK! 👏 Come find out what the guys think about how the playoffs will unfold! But before that, one of them got Comic Sans’d for his poor prediction skills.Af Riot Games Korea
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