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FGP6-4: Games for Change Festival Interview with Jane Lee

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Manage episode 400769868 series 1162928
Indhold leveret af Filament Games. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Filament Games eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
How can video games support teenagers, assisting not only with their traditional education, but also their resilience, self-confidence, and mental health? Jane Lee, the Senior Director of Operations & Mental Health at iThrive Games, has the answers for you in the newest episode of the Filament Games Podcast! Join podcast host and Filament Games CPO Jennifer Javornik as she explores the intersection of educational games and mental health with Jane. As a key figure at the iThrive Games Foundation, Jane utilizes her expertise in psychology and project management to spearhead initiatives that equip teens with essential social and emotional skills through gaming.
  continue reading

77 episoder

Artwork
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Manage episode 400769868 series 1162928
Indhold leveret af Filament Games. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Filament Games eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.
How can video games support teenagers, assisting not only with their traditional education, but also their resilience, self-confidence, and mental health? Jane Lee, the Senior Director of Operations & Mental Health at iThrive Games, has the answers for you in the newest episode of the Filament Games Podcast! Join podcast host and Filament Games CPO Jennifer Javornik as she explores the intersection of educational games and mental health with Jane. As a key figure at the iThrive Games Foundation, Jane utilizes her expertise in psychology and project management to spearhead initiatives that equip teens with essential social and emotional skills through gaming.
  continue reading

77 episoder

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