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Episode 105 - Gamification and Gamified Learning with Intellum

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Manage episode 443366215 series 3532184
Indhold leveret af CELab. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af CELab eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Gamification and Gamified Learning are resurfacing as big trends in helping grow engagement in SaaS platforms. In this episode, we are going to talk about Learning Science and dive deep into Gamification. How do you get started? What are the common mistakes? Join us for a Disney-esque ride through #customereducation with Shannon Howard and Michelle Ellis from Intellum!

Intellum’s team of award-winning learning practitioners, consultants, content experts, engagement professionals, developers, and engineers help the largest and fastest-moving brands in the world successfully educate their customers, partners, and employees.

Docebo is one of the industry’s fastest-growing and most innovative learning technologies and employs over 700 global innovators who serve over 2800 customers around the world. Docebo is currently used by some of the best brands in the world, including L’Oreal, Zoom, Kiehl’s, ZipRecruiter, Samsung, and more. Docebo believes that learning is for everyone, and always put the customer first. In October of 2019, Docebo successfully launched their first IPO on the Toronto Stock Exchange (TSX: DCBO), followed by the launch of NASDAQ (NASDAQ: DCBO) in December of 2020.

About the Show

CELab is the Customer Education Lab for Innovative Customer Success, Enablement, and Marketing Teams. Our mission is to explore how to build Customer Education programs, experiment with new approaches, and exterminate the myths and bad advice that stop growth dead in its tracks.

Listen in as we discuss:

  • Exploring customer education with Intelum
  • Combining tech, content, and marketing elements
  • Neuroscience behind gamified learning effectiveness
  • Engaging learners through games and psychology
  • Avoiding trivialization of game-based learning
  • Designing for different learner personas
  • Creating a "gamer DNA" for behavior change
  • Importance of social learning and diversity
  • Goals and rules of game design
  • Gamifying reputation building and learning
  • Using challenges, rewards, and badges
  • Designing engaging and purposeful learning experiences
  • Balancing complexity and time for learner engagement
  • Organizational education and scalability with Intellum
  • Leveraging existing resources for content creation
  • And - please - if you’ve found value in this podcast, share with your friends, your peers, and your network to help us “Find the Others”!

Resources:

Shannon Howard LinkedIn

Michelle Ellis LinkedIn

Intellum

Docebo

Customer Education

Talented Learning

Dave Derington Twitter

Dave Derington LinkedIn

  continue reading

147 episoder

Artwork
iconDel
 
Manage episode 443366215 series 3532184
Indhold leveret af CELab. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af CELab eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

Gamification and Gamified Learning are resurfacing as big trends in helping grow engagement in SaaS platforms. In this episode, we are going to talk about Learning Science and dive deep into Gamification. How do you get started? What are the common mistakes? Join us for a Disney-esque ride through #customereducation with Shannon Howard and Michelle Ellis from Intellum!

Intellum’s team of award-winning learning practitioners, consultants, content experts, engagement professionals, developers, and engineers help the largest and fastest-moving brands in the world successfully educate their customers, partners, and employees.

Docebo is one of the industry’s fastest-growing and most innovative learning technologies and employs over 700 global innovators who serve over 2800 customers around the world. Docebo is currently used by some of the best brands in the world, including L’Oreal, Zoom, Kiehl’s, ZipRecruiter, Samsung, and more. Docebo believes that learning is for everyone, and always put the customer first. In October of 2019, Docebo successfully launched their first IPO on the Toronto Stock Exchange (TSX: DCBO), followed by the launch of NASDAQ (NASDAQ: DCBO) in December of 2020.

About the Show

CELab is the Customer Education Lab for Innovative Customer Success, Enablement, and Marketing Teams. Our mission is to explore how to build Customer Education programs, experiment with new approaches, and exterminate the myths and bad advice that stop growth dead in its tracks.

Listen in as we discuss:

  • Exploring customer education with Intelum
  • Combining tech, content, and marketing elements
  • Neuroscience behind gamified learning effectiveness
  • Engaging learners through games and psychology
  • Avoiding trivialization of game-based learning
  • Designing for different learner personas
  • Creating a "gamer DNA" for behavior change
  • Importance of social learning and diversity
  • Goals and rules of game design
  • Gamifying reputation building and learning
  • Using challenges, rewards, and badges
  • Designing engaging and purposeful learning experiences
  • Balancing complexity and time for learner engagement
  • Organizational education and scalability with Intellum
  • Leveraging existing resources for content creation
  • And - please - if you’ve found value in this podcast, share with your friends, your peers, and your network to help us “Find the Others”!

Resources:

Shannon Howard LinkedIn

Michelle Ellis LinkedIn

Intellum

Docebo

Customer Education

Talented Learning

Dave Derington Twitter

Dave Derington LinkedIn

  continue reading

147 episoder

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