Die Vorlesung stellt grundlegende Techniken und Programmierschnittstellen zur Entwicklung von Multimedia-Anwendungen vor. Behandelt werden Grafik-, Sound-, 3D-, und Multimediaschnittstellen. Die Übungen werden mit unterschiedlichen Frameworks, Sprachen etc. durchgeführt werden. Darunter z.B. Python und Java FX. Die Materialien (Folien) sind in englischer Sprache, der Votrag (Audio) in deutscher Sprache.
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Modelling Multimedia Applications
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This lecture discusses research approaches to specify multimedia software on an abstract level.Af Prof. Dr. Heinrich Hußmann
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Development Process for Multimedia Projects
1:21:07
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This lecture discusses an adequate structure of a development process for multimedia software.Af Prof. Dr. Heinrich Hußmann
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Design Patterns for Multimedia Software
1:28:57
1:28:57
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This lecture discusses how design patterns can be used to improve the quality of multimedia software.Af Prof. Dr. Heinrich Hußmann
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This lecture discusses the usage of video clips in multimedia programs.Af Prof. Dr. Heinrich Hußmann
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This lecture discusses the usage of sound effects in multimedia programs.Af Prof. Dr. Heinrich Hußmann
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Programming with Animations Part 2
1:27:09
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This lecture discusses design-oriented concepts for vector graphics animation.Af Prof. Dr. Heinrich Hußmann
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Programming with Animations Part 1
1:27:50
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This lecture discusses general concepts for vector graphics animation.Af Prof. Dr. Heinrich Hußmann
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This lecture discusses general concepts for programming with images, touching upon vector graphics as well as upon bitmap graphics.Af Prof. Dr. Heinrich Hußmann
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Challenges in Multimedia Programming
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This lecture briefly discusses a number of general concepts which are relevant for all multimedia programming frameworks, thereby summarizing the observations made when comparing different development platforms.Af Prof. Dr. Heinrich Hußmann
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Development Platforms for Multimedia Programming - Other Platforms (Contd.)
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This lecture continues the overview of various other platforms for multimedia application development and specializes on the Adobe Flash platform.Af Prof. Dr. Heinrich Hußmann
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Development Platforms for Multimedia Programming - Other Platforms
1:29:11
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This lecture gives an overview of various other platforms for multimedia application development.Af Prof. Dr. Heinrich Hußmann
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Development Platforms for Multimedia Programming - Python and Pygame
1:31:48
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This lecture gives an introduction to the programming language Python and the framework Pygame.Af Prof. Dr. Heinrich Hußmann
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Introduction to Multimedia Programming
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This is a high level introduction into the topic of the lecture.Af Prof. Dr. Heinrich Hußmann
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