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The nefarious Evil Dungeon Master is here to share invaluable tips and tricks on Dungeons & Dragons, Palladium, and a myriad of other RPGs. Drawing from over 30 years of diabolical Dungeon Mastering Experience, these bite-sized daily podcasts (10 to 15 minutes each) are brimming with wicked wisdom that you simply can't afford to miss. Mostly system neutral, but has favored editions and game systems. Season 7 is current and is all about AD&D! Visit https://TheEvilDM.com for more! Support this ...
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Learn how to be a better DM (Dungeon Master) so you can tell better stories for yourself and your friends. Learn things like how to start a campaign, how to create realistic NPCs, how to move the plot along, and how and why to use session 0's for your party. Join hosts Justin Lewis, Cayden Ottley and Tanner Weyland as they distill all the DM tips, tools and resources for the beginner DM, for the DM with a few years of experience and for the Forever DM who's been playing for 20 years. If you' ...
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We are two Dungeon Masters who don't have it all figured out but love the game of Dungeons and Dragons(and other table-top RPGs) and want to help others enjoy it more. We will go over advice from our real life experiences and a little research and include honest stories from our play groups. Come join us at our table.
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Dungeon Master Discussions

Nerdy Northerners

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Ever wonder how other Dungeon Masters view scenarios? Want to find out why they prefer certain methods? Look no further than Dungeon Master Discussions, a weekly live-broadcast/podcast show where host Zack "Zack the DM" Ramsey explores the world of Dungeons & Dragons with a unique guest. Join him as he finds out why his guests Dungeon Master the way they do and what makes them unique. Catch him live at twitch.tv/nerdynortherners every Friday from 6-7pm ET and you'll have a chance to have you ...
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This actual play podcast follows those who attempt to weave stories out of threads of fantasy, gothic, apocalyptica, mystery, and more for their players and for you. Whether you like Fifth Edition D&D, Powered by the Apocalypse, or map drawing games where you can't see the map because this is a podcast, we've got you covered!
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How Not to Dungeon Master

The Block Party Podcast Network

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Each week I talk to a new guest from the TTRPG community about how they got into gaming, their highs and lows behind the screen, best advice for new and aspiring Dungeon Masters and Game Masters, and their amazing work and projects! I post a new episode each Wednesday, so check for the latest, pick a guest that interests you, or start from the beginning!
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DMI is a podcast made to share the tricks of the trade of DMs with a wide range of experience levels, from fresh, new DMs to wisened masters of the position. We focus on exploring topics within the world of DnD that consistently pose problems to DMs, such as developing characters, the use of monsters & NPCs, and combat. You'll hear from a variety of DMs speaking on a plethora of intriguing controversial issues in-depth. No matter where you are in your DnD journey, we've got something worth l ...
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The Friendly Dungeon Master

The Friendly Dungeon Master

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I am the Friendly Dungeon Master, author of "The Friendly Dungeon Master" blog and now "The Friendly Dungeon Master" podcast! I am a relatively new Dungeons and Dragons player, but I'm excited to bring people into the world of Telaris and join in our adventure as my players explore the world of Telaris!
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Don't Trust The Smiling Dungeon Master is a TTRPG Podcast. Set in Avalas, a land known for it's lush forests blessed by the Goddess Chauntea, our adventurers: Grak, the Barbarian Hecate, the Warlock Miguel, the Paladan Lilly, the Sorcerer Vyvyen, the Monk and Grubs, the Cleric Will face many challenges, battle many evils, and learn many lessons. But the most important lesson of all will be... DON'T TRUST THE SMILING DUNGEON MASTER!
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Dungeon Masters takes a behind-the-curtain look into the world of Dungeons & Dragons, told through the lenses of the creator of the game, Gary Gygax, played by Wil Wheaton and of private investigator, William Dear, played by Jon Hamm, a swashbuckling tough guy in 1979. Gygax guides the audience through this incredible true story as our Dungeon Master, as we follow Dear on his quest to find Dallas Egbert, a Michigan State student, who supposedly disappeared in the steam tunnels under his univ ...
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Dueling Dungeon Masters

Part-Time Heroes

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The Dueling Dungeon Masters is a Live Play TTRPG Podcast where not one, but two Dungeon Masters will work together, and sometimes AGAINST one another, to take their players on ONE epic journey of twists, turns, chaos, and mayhem!
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The Dungeon Master’s Dojo

The Dungeon Master’s Dojo

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Hello And welcome to The Dungeon Master’s Dojo. We’ll be talking Dungeons and Dragons and other role playing games to bring you tips and tricks to build your skills to be a better game master and player. Head on over to our webpage https://www.thedungeonmastersdojo.com/ for more blogs and post.
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The Dungeon Masters

The Dungeon Masters

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The Dungeon Masters are longtime nerds, artists, kinksters and friends. Pirate and Sebastian have been co creating experiences in pleasure, pain and play together for over 6 years after meeting in the confines of one of San Francisco's most famous castles. Now they get to share a combined 30 years of experience and help people avoid the pitfalls they've crawled out of. Support this podcast: https://podcasters.spotify.com/pod/show/thedungeonmasters/support
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Each week, we take a look behind the screen and at the hidden notes of a DM/GM, and basically nerd out specifically about the ineffable role of the Dungeon Master. This is for anyone who wants to know how to be a Dungeon Master or Game Master for Dungeons & Dragons, or any TTRPG system. A link to a transcription of the episode will be in the show notes each week.
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Are you a Dungeon Master or Game Master? Wanna rock your players’ world at the table? Do you get the FEAR that your prep'll fall flat and your players will roll their eyes in boredom? Well that's ok and this is for you. I'm Scott Docherty of vengersdecks.com. I ain't the best GM or DM, but I've run games since the 80s and believe there's NO REASON you can't leave your players drooling for more after every session. Each episode = 1 awesome encounter and tips to inspire and help you improvise. ...
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In any publicly traded company, shareholders who own a portion of the company can expect a year-end review and a prospectus of what the new year will bring. This is to give some accountability of those running the company to those who’ve invested their time and money into it. Well, seeing as how you’ve decided to invest at least your time into this…
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Welcome back to DM-Nastics - the gym for Dungeon Masters to work out their minds!Content: We talk about ways to reward players that don't require an attunement slot.Inspiration: D&D: 10 Rewards That Aren't Gold Or Magic ItemsExercise: Non-magical RewardsLifting Partner: Badventure ClubTwitter: @dmnastics DM Neal's @joatmoniac DM Jordan @jstewillust…
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The “Command” spell allows a cleric to issue a single, clear command to a creature that understands the language. The target must obey the command for one round, provided it’s unambiguous. Common commands include “halt” or “flee.” Undead and some intelligent creatures may resist the spell with a saving throw, ensuring it’s not foolproof. Highlights…
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Matt and Rob talk about the new Amazon Prime short film anthology, Secret Level, especially the episode about Dungeons and Dragons! It's got dragons, it's got paladins, it's got spells (it does NOT have dungeons) -- come find out how we managed to talk for an hour about a fifteen minute short. Follow Dungeon Master of None on Blue Sky: https://bsky…
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Welcome back to today's show. Here's a simple session 0 checklist to help you set your games up for success Get the First Session Scheduled Set Expectations 2a. Your Expectations 2b. The party’s Expectations and Wants Table Rules The Premise of the Story Playtesting Party Connections Tools Mentioned in this episode: Brought to you by Session 0 Stud…
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In Dragon Magazine #92, Gary Gygax wrote and article discussing that the way Cleric's get their spells isn't really written in stone and you as the DM can change it up a bit. Clerics and druids have access to all spells without needing spell books, as their powers are granted by their deities. While the rules allow flexibility, experienced Dungeon …
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DMs Rob and Matt are here to wish you a happy holiday season and to answer your Dungeon Master and TTRPG questions and letters: how to start a campaign collaboratively, dealing with identity with games and SF&F, reading RPG books quickly, learning new systems. and a dozen or so ideas for weird space worlds! Then, Matt and Rob are invited to test ou…
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It's hard knowing what to throw at your players during an encounter. Luckily, D&D has a nifty challenge rating system set up to help you out. Easy!.... right? Actually, no. So many DMs don't know how to approach Challenge Ratings for their encounters because of the dense tables and calculations. However, it isn't something worth stressing about at …
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Players often use wishes or alter reality spells to boost their character’s ability scores. However, to prevent characters from easily achieving high scores (like multiple 18s), it’s suggested that once an ability score reaches 16, wishes only increase it by 1/10th of a point. Thus, raising a score from 16 to 17 requires 10 wishes. Magical books or…
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DMs Neal and Derrick sit down with Kate Korsak and talk about the ways that you can start making maps for your games and worlds. All things Kate Korsak Patreon @DMs_BlockDiscordFacebookStitcheriTunesdungeonmasterblock@gmail.com Knocked Prone Badventure Club Episode edited by: Neal PowellAf The Block Party Network
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Today's podcast, I got an facebook message on my page from John P, asking about how to make Taverns a little less boring. Each tavern should have a unique style, distinct food, and interesting NPCs to create memorable experiences for players. Highlights: Style of the Place: Unique ambiance and decor. Food Offerings: Distinctive dishes or "house spe…
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The “Charm of Protection from Theft” is a protective charm written on yellow or red paper that reduces stealth success by 20% for intruders. It must be displayed on the door lintel and inflicts damage on removal by non-owners. The “Diamond Mace” is a magical item that discharges a powerful lightning bolt but has limited charges and can be sold for …
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Honor is paramount for a character, reflecting their worth, dependability, and family reputation. Honor can be earned or lost through actions, impacting a character’s social standing, respect, and influence. Unlike traditional notions of good and evil, honor measures deeds accomplished regardless of morality. Characters must carefully track their h…
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John Harper is back in Doskvol with an expansion set of rules, lore, and systems for Blades in the Dark. DMs Matt and Rob discuss the great set of ideas for anyone who runs a Forged in the Dark game, or is just interested in good TTRPG design. Blades in the Dark: Deep Cuts https://johnharper.itch.io/deep-cuts https://bladesinthedark.com/ Previous B…
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All things must end. But endings always bring new beginnings. As the year 2024 comes to a close, many of us become thoughtful and introspective. In my case, the introspection has allowed to think on the many changes I’ve personally made throughout this year and the dungeon master I’m morphing into. So today, I’d like to share some of the most impor…
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Today's podcast topic comes from LeroyD20 on X, he suggested a discussion about cursed items. Cursed items. The bane of adventurers everywhere and the mischievous delight of dungeon masters. You know the drill—our plucky hero picks up a shiny new sword, only to find out it’s not so much “Sword of Slaying” as it is “Blade of Bondage.” But what makes…
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Welcome back to DM-Nastics - the gym for Dungeon Masters to work out their minds!Content: We talk about the D&D Cartoon character's weapons and whether or not we would add them to our games!Inspiration: D&D Cartoon Weapons are Magic Items NowExercise: D&D Cartoon Weapon BreakdownSupplement: Scions of Elemental Evil and Uni and the Hunt for the Lost…
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Today's podcast is all about the Rod of Smiting. I wanted to discuss this Magical item, because I've seen some confusion surrounding it in regards to how its used and where it falls under for using it. The Rod of Smiting is a +3 magic weapon that deals 4-11 damage (d8 + 3) to most enemies and has special effects against golems and outer plane creat…
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The Cloak of Guarding is a gray woolen garment that becomes rigid upon impact, deflecting non-magical missiles and reducing damage from physical attacks. It withstands pressure until it absorbs 25 hit points of damage, after which it disintegrates. However, it offers no protection against heat, cold, or electrical attacks. It has a value of 1500 ex…
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Welcome back to How to Be a Better DM Today Cayden and Justin sit down with the creators of worldsmith.io to talk about worldbuilding and how to do it more effectively with less time and hassle. Mentioned in this episode: Brought to you by Session 0 Studios Visit session0studios.com for more information. Follow us on Instagram Thanks again for list…
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Want to take your campaign from good to unforgettable? In this episode, we’re diving into the art of foreshadowing! Learn how to plant subtle clues, create epic payoffs, and keep your players hooked with those jaw-dropping "aha!" moments. Whether it’s a prophecy, a recurring symbol, or a suspicious NPC, foreshadowing is your secret weapon for immer…
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The article "Designing for Unique Wilderness Encounters" provides Dungeon Masters with tables and instructions to generate unique terrains and features for wilderness encounters. It focuses on integrating environmental diversity into gameplay by considering terrain types, grades, slopes, and features like streams, ponds, and vegetation. The goal is…
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An interesting magical item from the AD&D Comic book 1989, issue 2. Highlights 🔮 Lockstone Description: A magical device resembling a crystalline or metallic orb or egg, believed to originate from the outer planes. 🕒 Timed Functionality: Lockstones are set to release one or more spells when specific conditions are met. 🧙‍♂️ Programming: Can only be…
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Solstice Fang is a powerful +2 longsword forged from rare silvery metal, designed specifically to combat undead creatures, particularly vampires. Crafted by the Order of the Dawn during a solar eclipse, it features magical properties that enhance its effectiveness against the undead. However, wielding it comes with a curse, causing the user to expe…
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DMs Neal and Derrick sit down with Shelly Mazzanoble and talk about the crossover between DMing and parenting. Shelly's Substack Here is the link to the pre-order promotion. 25% off with code: QUEST Patreon @DMs_BlockDiscordFacebookStitcheriTunesdungeonmasterblock@gmail.com Knocked Prone Badventure Club Episode edited by: Neal Powell…
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The Wand of Enemy Detection is an underappreciated magic item in AD&D, useful for detecting hostile intent and enhancing gameplay strategies. Highlights 🪄 Useful Item: The wand detects hostile creatures, including invisible or disguised enemies. 🚪 Closed Door Detection: Players can use the wand to check for threats behind closed doors. 🎭 Hostility …
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Matt and Rob talk about some exciting news in the TTRPG world, talk through some sticky bits in their games, and reflect on the state of the world and the hobby (but in a chill way, we promise) https://www.patreon.com/DungeonMasterOfNone Join the DMofNone Discord! Music: Pac Div - Roll the Dice REM - It's the End of the World as We Know It (and I F…
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On today's podcast, I decided to explore the Thorn Curse from the Halloween movies and how it could be used in your campaign. In the isolated village of Thornbrook, strange deaths and ominous signs lead players to investigate a dark curse tied to the Thorn Mark, which forces one family member to sacrifice kin for the village’s survival. As the play…
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Do you think deeply about every piece of loot that you give? Or does your party get a kick out of getting the most random, most funny, more chaotic gear and equipment that D&D has to offer? Depending on your answer, you might want to focus on either personalizing or randomizing how you give out loot. But which is better? Listen to our episode and f…
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Today's podcast talks about something that is trending on X about how Gary Gygax stated about how to play AD&D and Batman Tim wanted a wacky creature talked about today! Highlights 📖 Blindheim is featured from the Fiend Folio, a 1981 UK monster compilation. 🐸 Described as a yellow frog-like humanoid with blinding eyes. 🌟 Its blinding stare can inca…
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The making of great TTRPG mixtape, like breaking up, is hard to do. You got to kick it off with a killer, to grab attention. Then, you got to take it up a notch, but you don't want to blow your wad. So, then you've got to cool it off a notch. Like anything with role-playing games, there are a lot of rules. Anyway, we've started to make a tape, on t…
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In today's episode, I go over the rules for detect good and/or evil as listed in the Dungeon Masters guide. This gives us a little more then what's listed in the players handbook under the Paladin ability "Detect Evil". It tells us that only "Know Alignment" can truly determine a person's alignment. The detection of good and evil in characters reli…
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The “Rainbow” spell is a 5th-level cleric evocation/alteration that harnesses the power of rainbows to create various magical effects. The cleric can choose from four applications: a magical bow that fires colored arrows with special damage effects, a bridge made of rainbow hues, an elevator that lifts the cleric and others, or a flagon that produc…
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The Croatoan Roanoke legend surrounds the mystery of the lost colony established in 1587 on Roanoke Island, North Carolina. When Governor John White returned in 1590, he found the settlement abandoned, with only the word “Croatoan” carved into a post, hinting at the nearby Croatoan tribe. Theories about the colonists’ fate include assimilation, rel…
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Welcome to How to Be a Better DM. Today we talk about how to start an actual play podcast, how to keep going with a creative idea and how to make it happen with Brennon from the Afterlife Pod. Today is part 1 of a special 2-part series. The 2nd part of this show is over on the Afterlife Pod. You can find out more about the Afterlife Pod at https://…
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Shadows are undead creatures tied to the negative material plane, often lurking in ancient ruins or deep underground. They drain life force by touch, sapping both health and strength from their victims. Shadows are challenging to detect, blending seamlessly into darkness, and are immune to many typical spells and cold-based attacks. Victims drained…
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The article "Arcane Academe: Adding to the Thief" by Jeff Martin introduces new skill options for the Thief class in AD&D, inspired by the Unearthed Arcana supplement. It provides additional skills like Appraise, Ransack, and Infiltrate, aiming to give Thieves more variety and specialization within the game. This expansion allows for a more detaile…
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Today's podcast comes from listener, Hunter and he wanted to know if Tieflings should be common in a fantasy game. So I tried to answer this question, while looking at the AD&D 2e Planewalker's Handbook. Tieflings, the most enigmatic of the plane-touched, evoke both fascination and fear. Unlike aasimar or genasi, tieflings lack a clear heritage and…
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Sunray is a 7th-level druid spell that creates a beam of light resembling sunlight, causing blindness and significant damage to creatures within its area of effect. It has a range of 1 inch per level, lasts for 1 round, and affects a 1-foot diameter sphere. Those harmed by sunlight or using ultravision face severe consequences, and undead creatures…
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Hey, we were working in the lab late one night...well, you know the rest! DMs Matt and Rob are here to discuss some of the best science fiction creatures, NPCs, allies, and antagonists to drop into your TTRPG, no matter what the genre. We've got aliens, things, shrikes, slake moths, bioraptors, and more! https://www.patreon.com/DungeonMasterOfNone …
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Welcome Back to How to Be a Better DM! Today is a very special episode. Today is a Dungeon Master Coaching episode with our friend Aaron Singh. Today we talk about Dungeon Mastering for kids and tying up loose ends in your campaign. If you're interested in having your own dungeon master coaching session go to https://session0studios.com/coaching. I…
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Happy Halloween everyone! Demonic possession, often absent in D&D lore, allows powerful demons (level IV or higher) to control the bodies of mortals. Only specific demons can possess adventurers, requiring an amulet to remain nearby. Possession involves a saving throw, and a failed save leads to the victim being controlled by the demon. Exorcism is…
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Xill are rare, bipedal, flame-red creatures with four arms that can wield weapons and grapple victims. They reproduce asexually by laying eggs on living humanoids. Xill can shift between the Ethereal and Prime Material Planes, often surprising their victims. They prefer to paralyze or subdue their targets before injecting eggs. While vulnerable dur…
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The Hound of Ill Omen is a rare, shadowy wolf-hound that appears as a harbinger of death to a single adventurer. Its presence is fleeting, accompanied by a powerful howl that increases the damage of subsequent wounds. It can only be seen by one individual and cannot be harmed. The creature is believed to appear when a character has deeply offended …
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Ready your vans and your airbrushes, because we are back to video and trip down memory lane to put into context the art of the new 2024 D&D Player's Handbook: cool art, bad art, trends, nitpicks, and more! Listen to the full video episode at https://www.patreon.com/DungeonMasterOfNone Join the DMofNone Discord! Music: Pac Div - Roll the Dice; David…
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Dungeons are filled with an array of tricks, from misleading sounds to illusions and physical traps. Players must rely on their wit and foresight to navigate these challenges, as a careless approach can lead to dire consequences. The Dungeon Master (DM) will employ creativity to deceive players, making critical thinking essential for survival. High…
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