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🇬🇧 Blockchain based Games: How to Avoid In-Game Economy Crashes

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Manage episode 333790138 series 3007422
Indhold leveret af Jesper Bram. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Jesper Bram eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode of the Metaversecast.fm podcast, we are joined by Theo Priestly, CEO of Metanomic! We chat with him about how to make great blockchain-based games where the in-game economy doesn't crash. Theo shares his insights on web3 gaming, play2earn models, and more!

We are many who like what's possible when you merge blockchain and games. But so far nobody in the Play2Earn space has been able to create a sustainable ecosystem that survives when the new player ratio drops below the in-game asset creation ratio. Basically things crash when the hype stops and supply becomes bigger than demand. Just like they would in any other market.

As you will hear in this episode. Maybe that's not so strange, since conventional gaming studios like Blizzard and others have tried similar constellations for the past 20 years and still haven't made it work.

So what is it we're not learning from the past, that will keep haunting us until we've cracked the code? That's what we're talking about in this episode.

LINKS:
Guest: Theo Priestly
linkedin.com/in/theopriestley
twitter.com/tprstly
theopriestley.com
metanomic.net

Host: Jesper Bram

https://www.linkedin.com/in/jesperbram/

https://twitter.com/jesperbram

  continue reading

44 episoder

Artwork
iconDel
 

Arkiveret serie ("Inaktivt feed" status)

When? This feed was archived on June 20, 2024 13:18 (1M ago). Last successful fetch was on April 26, 2024 16:04 (3M ago)

Why? Inaktivt feed status. Vores servere kunne ikke hente et gyldigt podcast-feed i en længere periode.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 333790138 series 3007422
Indhold leveret af Jesper Bram. Alt podcastindhold inklusive episoder, grafik og podcastbeskrivelser uploades og leveres direkte af Jesper Bram eller deres podcastplatformspartner. Hvis du mener, at nogen bruger dit ophavsretligt beskyttede værk uden din tilladelse, kan du følge processen beskrevet her https://da.player.fm/legal.

In this episode of the Metaversecast.fm podcast, we are joined by Theo Priestly, CEO of Metanomic! We chat with him about how to make great blockchain-based games where the in-game economy doesn't crash. Theo shares his insights on web3 gaming, play2earn models, and more!

We are many who like what's possible when you merge blockchain and games. But so far nobody in the Play2Earn space has been able to create a sustainable ecosystem that survives when the new player ratio drops below the in-game asset creation ratio. Basically things crash when the hype stops and supply becomes bigger than demand. Just like they would in any other market.

As you will hear in this episode. Maybe that's not so strange, since conventional gaming studios like Blizzard and others have tried similar constellations for the past 20 years and still haven't made it work.

So what is it we're not learning from the past, that will keep haunting us until we've cracked the code? That's what we're talking about in this episode.

LINKS:
Guest: Theo Priestly
linkedin.com/in/theopriestley
twitter.com/tprstly
theopriestley.com
metanomic.net

Host: Jesper Bram

https://www.linkedin.com/in/jesperbram/

https://twitter.com/jesperbram

  continue reading

44 episoder

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